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Module8 + WiiMote = WiiM8
Posted: Wed Dec 20, 2006 3:21 am
by cerbellum
Hi everyone!
All of you have probably seen the Wii controller hacks lately, as I believe there's plenty of VJing potential in this little bugger I bought one and starting 'coding' the still very basic WiiM8 module.
I haven't released it yet as it's still very buggy but please have a look at:
my site
and comment away on there (or here)
What can Wii do? Hope you like it!
Thanks and greets,
Kevin
Posted: Wed Dec 20, 2006 10:52 am
by sigmasix
great idea! I don't have that kind of hardware but I can encourage you to continue! Can you tell us a bit more about the technology used to bridge the wii to modul8? Did you find a way ton convert wii signal to midi?
Posted: Wed Dec 20, 2006 3:32 pm
by cerbellum
I used
Darwiin Remote, which basically makes the connection to the Wii-remote and reads the necessary input/output data, that data is written to a txt-file which is then read through python using modul8.
More questions? shoot!
If you have more ideas on what to do with the Wiimote, pls place your suggestions in the comments on my blog at
http://www.ramdac.be/?p=4
ramdac.be is down
Posted: Sat Feb 03, 2007 1:44 am
by mosmedia
Any chance you can put your files on a different server or post them to this board? I would like to see how you are integrating the wii mote with modul8.
Posted: Sat Feb 03, 2007 4:38 pm
by cerbellum
I'll up all the files in a while, our server just needs a reallocation, should be ready in a week or so. I'll keep you updated.
any chane you can post them sooner?
Posted: Sat Feb 03, 2007 5:45 pm
by mosmedia
I have a demo I am giving of live video manipulation this week and would love to show the integration of the wii mote. Any chance you would be willing to email them too me? You should be able to get my email from my profile.
Posted: Sun Feb 04, 2007 4:48 pm
by cerbellum
mail sent!
Posted: Mon Feb 05, 2007 6:22 pm
by Keirwilliams
That sounds really interesting. Myself and Jonathan Green have created a Wii MAX/MSP patch that allows the wii to become a midi device based on the Wii Max object that is available to download. We've then used this to control Modul8. The different axis give a seperate midi channel so if you move it on say z and y it produces independant midi signal on channel 1 and 2. We're still trying it out and will post when have perfected it [or at least got it working smoothly]. Keir
Posted: Sat Aug 04, 2007 1:06 am
by futured
hi,
where can i find this wiim8 modul?
thx
Posted: Mon Aug 06, 2007 12:46 pm
by futured
has anybody the wiim8 modul?
personne n'a pas de wiim8 modul?
qualcuno potrebbe darmi wiim8 modul?
valaki oda tudja adni a wiim8 modult?
hallo?
Posted: Tue Aug 14, 2007 4:24 pm
by Keirwilliams
Hi sorry wasn't clear it's a MAX/MSP programme that converts the wii to MIDI thus allowing you to map the Wii controller using the MIDI mapping in modul8. I will dig it out and put it up once I get permission from Jonathan. Thanks
Keir
wii help
Posted: Mon Jun 02, 2008 8:57 pm
by G4jima
Hey guys any chance of a reup on these files, im dying to get my wii remote rocking but at the moment can not make neither head nor tail of it.....or could somebody email them to me?
I have wii2midi and darwin I have limited success i can assign buttons but cant seem to find out how to get the xyz axis working and mapped sufficiently.
Seems glitchy to me, theres talk of a module but none about.
Seems to drop off if I have both Wiitomidi and darwinremote running simultaneously.
how do I get python to handle such a txt script and isnt this slow?
Is something better coming along?
http://www.ramdac.be/ is offline
Was that site/page the only answer?
Please help
Jim
Posted: Thu Jun 05, 2008 2:00 pm
by david
Hello G4jima,
you should only run wii2midi.
To assign buttons, you should not be in learning mode :
- choose your button without moving the wiimote
To assign acceleration :
- turn on learning mode : button 1
- choose acceleation : using button 2
- press A+B + shake wiimote : to send midi key for Y-axis
- press A + shake for X
- press B + shake for Z
- turn off learning mode
Outside learning mode wii2midi sends information for all the channels at once so you could not assign it in Modul8. Be sure to be in learning mode when doing the assignement.
After, use - and + to adjust sensitivity and up/down (on the arrow key) for the smoothing
http://mike.verdone.ca/wiitomidi/
Nota: you don't need to install DarwiinRemote as it is packaged inside WiiToMidi
Posted: Wed Jun 18, 2008 7:52 am
by ghali
[quote="david"]Hello G4jima,
you should only run wii2midi.
To assign buttons, you should not be in learning mode :
- choose your button without moving the wiimote
To assign acceleration :
- turn on learning mode : button 1
- choose acceleation : using button 2
- press A+B + shake wiimote : to send midi key for Y-axis
- press A + shake for X
- press B + shake for Z
- turn off learning mode
and to assign positional, velocity, orientacion?

Posted: Wed Jun 18, 2008 8:14 am
by david
ghali wrote:To assign acceleration :
- turn on learning mode : button 1
- choose acceleation : using button 2
- press A+B + shake wiimote : to send midi key for Y-axis
- press A + shake for X
- press B + shake for Z
- turn off learning mode
and to assign positional, velocity, orientacion?

At step 3, instead of choosing acceleration, you choose positional or velocity or acceleration.
You can also change sensitivity/smoothing with cross and +/-
All is explained in the wii2midi README file
Best regards