Does not work as speedy as I need. My workflow right now is the following
Route I.
Modul8 - Syphon - Coge - MIX - syphon Mad Mapper
VDMX (LFO Sets) - OSC - Modul8 & Coge
Route II (less buggy more lag)
VDMX (LFO) - MODUL8- VDMX - MIX Syphon - Mad Mapper
Right now I am working on simple freeware syphon mixer for Max MSP at 720p I'm getting 22 frames/sec when I can get it to 30 I will release it.
Jaquinde wrote:Did not mean to offend you man.
bareimage
My apologies too Bareimage,
I am sorry for having come out so strongly towards you. It wasn't right of me to insult you either. Should know by now that reactions like that lead no-where. I also have to make fun of myself, quoting the famous Meme, CAPITAL LETTERS MEANS I'M SERIOUS! (lol)
I like where the conversation is leading to aswell. This is the 64 bit information i was looking for, data with the reasons as to why 64 bit would be less effective than 32. I still think that eventually there is going to be a lot to gain from 64... but at least now I understand... not really a fan of memory leaks.
For the syphon fix I use,
1. i just opened the syphon quartz file in quartz composer and changed the output number... saved 12 files each with a different output.
2. I then proceeded to open all my syphon apps and started outputting each app individually (not really caring what channel they were on).
3. I then loaded all the quartz composer files into modul8
4. I loaded 10 files, each to a layer
5. The files would pick up at random any syphon signals they could get, and eventually all syphon signals would appear.
Hope that helps