by chromafresh » Mon Nov 07, 2005 2:16 am
The pinching means that its "spherical" mapping as opposed to "cylindrical" which would look stretched at the poles.
My suggestion for the timeline was that its just easy to make repeated actions with after effects by creating one action in a layer, then duplicating the layer and changing its position on the timeline, like delaying for one or two frames.
For example, if we're talking about a horizontal, long, and thin white solid travelling from the top to the bottom of our comp window, making two lines would just mean duplicating the first layer with its keyframes and delaying the duplicate by a number of frames.
If you wanted to change an aspect of the duplicate, like tint it into another color, you would then have a white, and a colored line.
By repeating this process you can get multiple lines, or gradients, or whatever, just by duplicating layers, staggering them and then applying filters individually.
Naturally you can do this with bedded comps as well.
(make a comp with motion, bring it into another comp, duplicate and stagger, etc.)