. new module '120 polygons v0 10'
  • anomad
    Posts: 412
    Joined: Sun Oct 21, 2007 10:07 pm
    Location: north cakalacky, usa

    . new module '120 polygons v0 10'

    by anomad » Tue Jan 06, 2015 7:20 am

    . i was experimenting w/the painter functions and came up w/the module '120 polygons v0 10' which draws a number of polygons of 3-12 sides each around the center of the canvas. running in random mode will slowly increase the distance from the center of the screen.

    . the code was designed so that the starting point of the polygons would 'point' towards the center. for example drawing four polygons with three sides each (triangles) would result in all of them pointing towards the center.

    . the even and odd buttons refer to using only even or odd numbers for both the number of polygons and number of sides

    . here's a video capture - https://vimeo.com/116034378

    . any comments/suggestions are welcomed

    (a nomad. )
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    ultim8 member
    Posts: 274
    Joined: Sat Apr 10, 2010 8:16 pm
    Location: Hamburg, Germany

    Re: . new module '120 polygons v0 10'

    by pele2010 » Tue Jan 06, 2015 5:13 pm


    I think I got hypnotized ! The name of the module must be changed!

    120 hypnotic danger

    man , i looked into the eyes of kaa

    maybe 120 aka´s eyes ....

    this is absolute brilliant.

    thanxs for sharing it.

    Act without doing; work without effort. Think of the small as large and the few as many. Confront the difficult while it is still easy;
    accomplish the great task by a series of small acts.

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