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Help setting up Arri Skypanel with MadMapper

Posted: Mon Oct 16, 2017 7:03 am
by mkofsky
I'm new to MadMapper and trying to figure out how to map the LEDs in my Arri Skypanel. I've done a lot of research but I really cant figure out what I need to do to set this up as a fixture and get MadMapper to communicate with the light.

I definitely have a good connection to the light because I'm already controlling it from my mac via the light's webpage interface.

Re: Help setting up Arri Skypanel with MadMapper

Posted: Mon Oct 23, 2017 10:02 pm
by mad-matt
Are you using ArtNet Output ?
First check your DMX output settings in preferences. If using a USB-DMX device, just select it. If using ArtNet, select the network adapter to use.
Then you need to create a DMX fixture (2nd tab on the left - Manage MadLight), then press the top "+" button, it will patch a single pixel (Fixture Library item "Generic - Pixel RGB"). You have to create a fixture definition for your device. If you can tell me what the DMX patching of the device is I can create a fixture for you.
Cheers

Re: Help setting up Arri Skypanel with MadMapper

Posted: Tue Mar 05, 2019 3:55 pm
by mad-matt
Attached is a fixture definition for Arri SkyPanel (unzip it and go to MadMapper menu files / Import Fixture Definitions)

Re: Help setting up Arri Skypanel with MadMapper

Posted: Sun Jan 16, 2022 9:32 pm
by Giraffe
Matt,

I'm getting my feet wet with the demo version, trying to see if I can wrap my head around the software rapidly enough to do an upcoming project with it. File>Import Fixture Definitions is greyed out on the demo version. Is this something I can't use without a real license, or am I doing something wrong? I'm comfortable creating fixture files from scratch on a more conventional theater/live event lighting console but am not sure how to go about it here and thought seeing a version for a familiar fixture might help.

Thanks.

Re: Help setting up Arri Skypanel with MadMapper

Posted: Tue Jan 18, 2022 11:24 am
by mad-matt
Here are screenshots of the versions I have (one that I created, the one where white part is subtracted from RGB, and the others come from user projects I received)