Page 1 of 1

MadMapper 3.2 released

Posted: Thu Dec 21, 2017 10:38 am
by franz
Today we're proud to release MadMappper version 3.2,
featuring: OSC Query, Ableton Link, NDI out.

-Added NDI Output from the manage output
-Added Ableton Link as BPM source
-Added OSC Query support

miniMAD Light updates:
-allow automatic network config (DHCP) or setting an IP & network mask manually
-4 new playback modes: Loop, Repeat Media List, Repeat Media List Randomly, Play media once and blackout, Play media once and freeze

miniMAD Video updates
-Added support for Micromodul8 MIDI controller
-Controls: you can now control surface groups directly with one control for all children surfaces(i.e. “/surfaces/Group 1/red” )

-Optimised ArtNet unicast output when using hundreds of universes
-Hardware decoding improvements on Windows
-Allow Controls on a locked surface (lock only applies to mouse interaction)
-Various optimisations
-FX Color Controls: you can colorise greyscale sources pushing the saturation up
-Material Editor: displays ISF header error message to help you to debug.

-Fixed HAP decoding on macOS 10.13 with AVFoundation (Hardware Accelerated)
-miniMAD Light: fixed problem when controlling master opacity from MIDI
-miniMAD Video: fixed reboot when using an very old miniMAD system
-Fixed Cameras on Windows: a camera could stop updating after a few hours
-Fixed ShowJockey output (now running exactly at 40 FPS on macOS)
-Fixed opacity control when using an FX and blend mode IgnoreAlpha
-Fixed a possible issue leaving fullscreen on macOS
-Fixed undoing the rotation of a group of surfaces in Input Preview
-Fixed an issue in Control List dialog / OSC channel combo box
-Fixed a possible issue with soft-edge
-Fixed Spout output: mask were not rendered
-Fixed possible issue when deleting a preset with associated controls
-Fixed alpha channel in Syphon/Spout output if using Subtract blend mode
-Fixed LED Scanner with 1x1 pixels fixtures
-Fixed Enttec Pro D2XX driver support on macOS
-Fixed rendering issues with some AMD drivers on Windows
-Fixed fullscreen on macOS when “Displays have separate spaces” is activated on Mission Control

Enjoy !
The madteam