by BrooksT » Thu Jul 19, 2018 5:25 pm
I'm having an issue with 3.5b4: input rotation doesn't seem to be persisted and applied correctly.
I'm still a bit confused between scene and cue, so please forgive if I've gotten the terms wrong here. I am working with the top row, left two boxes in the cue bank.
Between the two, I can change the material on a surface easily, and it works when switching back and forth. However, if I go to the second cue, change the input rotation on surfaces, hit edit, and select "input options" to update the cue, the value seems to be updated but is not applied when subsequently going away from and back to that cue. The correct value is displayed, but the material is not actually rotated.
Probably related, when switching back to the cue 1 where no input rotation was applied, the material is updated correctly and is correctly rotated to 0, but the value from cue 2 is displayed.
Beta bug, or am I doing something wrong? Thanks!