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error::/Users/oaic/Documents/MadMapper/SurfaceShaders/quad/Masker.fs:40: Invalid call of undeclared identifier 'MM_SHADER_NORM_PIXEL'
ERROR: 0:205: Use of undeclared identifier 'O'
ok, load the file, uncompress,
copy masker.fs in ~/Library/Documents/MadMapper/SurfaceShaders/Quad/
launch madmapper,
create a surface
import the included file mask.jpg in your project
apply FX; "Masker"
select "mask.jpg" as the mask image
select the channel you want to use as a mask
hope this helps,
frZ
you have to copy the file Masker.fs in /Users/oaic/Documents/MadMapper/SurfaceShaders/quad/
then it will be available as a FX for any surface.
(don't import it as a media ISF)
ok, load the file, uncompress,
copy masker.fs in ~/Library/Documents/MadMapper/SurfaceShaders/Quad/
launch madmapper,
create a surface
import the included file mask.jpg in your project
apply FX; "Masker"
select "mask.jpg" as the mask image
select the channel you want to use as a mask
hope this helps,
frZ
Hi Franz,FYI multi masks per surface is fully supported in MadMapper 4. why not try the beta ?
This is great - but, trying to do the same thing with Alpha! I realize I can convert my files to Luma Mattes but I have the alphas to work with.I just published an FX in the online library (for MM 4.1) called "Media Luma Mask", it has the same parameters than the "luma key" + a media parameter where you can select the media to be used as a luma mask.
Le me know if it solves your situation.
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