Hi,
I have a question about creating my UV animated textures for use inside mad mapper.
Here is an overview of my workflow:
I have two components to my project. The first is a physical 3D structure which is a model of NYC built out of lego.
You can see it here: https://vimeo.com/415023829/df39101079
Secondly is a corresponding 3D model of the structure as an OBJ file (see attached) which I import into Mad Mapper.
I like to animate my own artwork onto the UV maps using After Effects and Cinema 4D and load these clips into mad mapper as media.
The issue I came across is how do I bake an animated textures from Cinema 4D into the UV maps? In Cinema 4D it only give me one still at a time when I export the UV map, rather then giving me multiple frames like an image sequence.
I saw that someone else did it before but Im not sure how ... Here is an example of what they made with a sunrise going over a model of New York City were the animation has been baked onto the texture and exported out as a flat UV.
https://vimeo.com/382711479/d33d1263a0
Many thanks in advance for all your help. Its very appreciated