Hello,
I am trying to project onto a real sphere / ballon (approx. 1m diameter).
To do this, I have loaded a 3D sphere as an object in MadMapper. Instead of compensating for the perspective distortions that result from the curvature/bending, the distortion is increased.
The distortion fits on the monitor, but not on the real projection. Here the distortion should actually be negative.
What is my mistake?
What do I have to adjust and how?
Thank you very much for your support.
Greetings
Nils