I would like to facilitate a control in madmapper that controls the z-axis of an object (3d .obj model).
Madmapper has controls for x and y axis but not for the z-axis. It does have scaling though that is not desired in wanting to keep
the size the same and let the projection seem to disappear in the wall. , is there an elegant or brute force way to facilitate such.
Afraid i have to dive in vertex shaders and control it in that manner , though cant find good examples (3D FX shader) that make
me confident to solve such with success,
Any thought would be much much appreciated.