Page 1 of 1

Show Preview BG in the Main Output

Posted: Wed Jul 13, 2011 7:31 am
by technomorph
Is there anyway to show the Preview BG image in the Mainouput
(not just the Preview)

It would be great to have that as an option under the Output Window selections.

I've got a rough draft of a stage and am sitting at home testing some mapping options.
Since I don't have the stage in front of me it would be great to be able to view the BG on my screen with my projector for larger viewing purposes and demos to my client

thanks

Posted: Wed Jul 13, 2011 8:21 am
by technomorph
OK I've got a bit of a work around by Syhoning the Main View output into Quartz Composer then adding my BG image. The Creating new Syphon Output from Quartz

THen in Mad Mapper selecting the new Syphon Output.

I could definitely use a lesson in setting that up properly (easily) so that
other could use the same technique. I wasn't sure how to just put Sprites side by side and then have them render in the new dimensions.

If anyone knows how this might help as a temp fix for some folks.

I have also been thinking about using this technique to add IMAGE masks that we could use as Quad layers....without taking up any layer outputs from Modul8

Kerry

Posted: Wed Jul 13, 2011 8:45 am
by technomorph
Here is what my current Quartz Patch looks like

Image

Posted: Sun Jul 24, 2011 6:40 pm
by boris
You can also just import your background image and create a quad...

Posted: Mon Jul 25, 2011 2:13 am
by technomorph
boris wrote:You can also just import your background image and create a quad...
]

but as so as you do that you loose your Syphon input don't you?

it's the whole lacking of having multiple inputs in MadMapper that is totally
suckinig right now

Posted: Tue Jul 26, 2011 12:03 pm
by garageRoot
Please refrain from using words such as 'sucking' on the forum. It may happen to offend our developers as they are people too.

Posted: Fri Aug 19, 2011 1:55 pm
by technomorph
Great seems like the new Madlab doubler was exactly what I am looking for thanks!

and sorry about the profanity but was down to the wire on a project and really relying on this to work. There were so many work arounds that I had to do that were taking away from the creative time.

My apologies..look forward to advancements in this software