MadMapper v1.2 released
  • garageRoot
    garageCube team
    Posts: 131
    Joined: Fri May 28, 2004 6:49 am

    MadMapper v1.2 released

    by garageRoot » Tue Apr 24, 2012 6:17 pm

    Image
    We pleased to announce the release of MadMapper v1.2.

    This update brings several fixes, performance improvements and introduces one powerful and highly anticipated new feature: Surface Masks! You can now create masks on individual quads. You can also choose between using the mask within the quad or on top of it, where the mask is not affected by the tranformation.

    Image

    Release Notes:

    New Features:
    - Surface Masks
    Masks can now be created on quads. Quads now have a built in mask option.

    Fixes:
    - Syphon media deselected when corresponding Syphon server stops
    - Arrow keys are relative to the rotation of the surface and not the screen
    - Project files can now be moved with or without the medias
    - Drag & Drop in the input view now adds the media and selects it
    - The surface inspector is automatically shown when a surface is selected
    - Redrawing of quads when continously duplicated
    - Performance problem when selecting a large number of surfaces

    The update is free for all currently registered users and can be downloaded using their serial number by accessing the 'yourspace' page.
    http://www.madmapper.com/yourspace

    MadMapper can be purchased from our online shop. The basic license, for two computers is €299. Educational prices are available upon request by contacting us at support [at] garagecube [dot] com. 
    A discount price for Modul8 is available to owners of MadMapper via the yourspace page.

    Happy MadMapping!

    Best beans,
    The GarageCUBE/1024 Teams
  • User avatar
    gnoma
    super8 member
    Posts: 127
    Joined: Tue Apr 25, 2006 2:10 pm
    Location: spain
    Contact:

    Re: MadMapper v1.2 released

    by gnoma » Tue Apr 24, 2012 7:43 pm

    appreciated the update!.

    I tried once, but I have a question:

    and tried to create a quad mask in two ways.
    when switching to over the quad, the mask in the output seems out of place, as seen from another perspective.
    I have doubts if This is correct or something goes wrong ...

    Inside quad
    http://www.flickr.com/photos/gnomalab/6964094074/
    over quad
    http://www.flickr.com/photos/gnomalab/7110166375/

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