Using hexagons to map?
  • MattJsy
    junior Member
    Posts: 1
    Joined: Sat May 05, 2012 7:48 pm

    Using hexagons to map?

    by MattJsy » Sat May 05, 2012 7:51 pm

    Hi Guys,

    Firstly lovely piece of software excellent work!

    I am playing with the demo and am sure I will be buying this when the time comes (c:

    I was wondering it is possible to map with shapes like a hexagon? I have tried using a mesh to do this but you then have to warp the video and map with rectangles still.

    Any help appreciated.

  • scaryxpuppy
    activ8 member
    Posts: 85
    Joined: Fri Oct 21, 2011 11:13 am

    Re: Using hexagons to map?

    by scaryxpuppy » Sat May 05, 2012 8:25 pm

    In version 1.2 (hops this is the demo you have) - you can create MASKS that are specific to a layer...

    These masks enable you to create perfect shapes every time, whilst still allowing for perspective transformations

    The masks can be inverted as well, which is a great feature to use the original MASKING as the output !!

    Hope this gives you the ideas you need....

    PS - Do buy the software ! You won't regret it

  • bareimage
    activ8 member
    Posts: 61
    Joined: Tue Jun 14, 2011 2:29 am

    Re: Using hexagons to map?

    by bareimage » Thu May 10, 2012 7:34 am

    Phill what he is trying to do is to create mesh distortion. Mesh is often done from poligons.

    Right now you can't. MAX6 it is possible :|
  • 1000errors
    Posts: 13
    Joined: Sun Mar 21, 2010 3:05 pm

    Re: Using hexagons to map?

    by 1000errors » Fri Jun 29, 2012 7:00 pm

    Yes you can map hexagons very easily, just create a square, turn on mesh warping, set the first box to have 1 subdivision and the second to have 2 subdivisions, turn on "show input mesh", you will then see you have 6 points in total, now just drag the points to align with the 6 corners of the hexagon shape.
    There's no need for any masking doing it this way.
    I use hexagons alot, you can see some examples of them on my website.

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