Overlapping quad ordering
  • Ccudmore
    junior Member
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    Joined: Tue Sep 25, 2012 2:53 am

    Overlapping quad ordering

    by Ccudmore » Tue Sep 25, 2012 11:47 pm

    I'm new to MM and so far so good. I'm trying to do something that I would think is simple but can't find how to do it.

    If I define two (or more) quads that partially overlap, how do I set which one is in the foreground and which one gets covered. I'm essentially looking for something like "Bring to front".

    Thanks.
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    sigmasix
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    Re: Overlapping quad ordering

    by sigmasix » Wed Sep 26, 2012 4:09 pm

    just reorder it in the left column where all the quads are listed
  • Ccudmore
    junior Member
    Posts: 3
    Joined: Tue Sep 25, 2012 2:53 am

    Re: Overlapping quad ordering

    by Ccudmore » Wed Oct 10, 2012 4:46 am

    I'm finally getting back to this. I think I must be daft - I can't see any way to re-order surfaces. I've tried dragging a surface to a lower spot on the list of surfaces, but it always goes back to the original spot. So how does one re-order them?
  • Ccudmore
    junior Member
    Posts: 3
    Joined: Tue Sep 25, 2012 2:53 am

    Re: Overlapping quad ordering

    by Ccudmore » Thu Oct 11, 2012 2:37 am

    Found it myself. I can drag and drop to re-order - just not to the bottom of the list. If I want something to go to the bottom of the list, I have to move it to second from the bottom and then move the bottom one up. Looks like a minor UI bug.

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