3D illusion workflow
Posted: Tue Apr 23, 2013 2:34 pm
Hi.
I cannot seem to get my head around the workflow for doing mapping with 3d illusion. Say you have a structure (like one or several cubes) and you want to make it appear as if smaller cubes are extruded from one of its sides.
I've used the spacial scanner and modelled the "cube" in a 3D software, animated the extruded cubes and alligned the virtual camera with the projector but no matter what I do the end result appears flat and not at all convincing.
Would be very gratefull if someone could help me with the workflow for this (what one should do and what one should not do).
Any help much appreciated
I cannot seem to get my head around the workflow for doing mapping with 3d illusion. Say you have a structure (like one or several cubes) and you want to make it appear as if smaller cubes are extruded from one of its sides.
I've used the spacial scanner and modelled the "cube" in a 3D software, animated the extruded cubes and alligned the virtual camera with the projector but no matter what I do the end result appears flat and not at all convincing.
Would be very gratefull if someone could help me with the workflow for this (what one should do and what one should not do).
Any help much appreciated
