3D game engine as input to MM
  • ken.geary@honeywell.com
    junior Member
    Posts: 4
    Joined: Wed Aug 31, 2011 11:10 pm

    3D game engine as input to MM

    by ken.geary@honeywell.com » Wed Mar 04, 2015 5:04 am

    Now with the latest announcements of both Unity 3D and Unreal Engine available for FREE, is there any way to take output from either game engine in realtime through syphon fed into MadMapper?
    some very cool things could be done with this. 3D V-Jay (or 3D-Jay?). I'm always looking for new wow factors for live corprorate events.
  • franz
    madMapper master
    Posts: 815
    Joined: Fri Feb 18, 2005 7:05 pm
    Location: Paris, France

    Re: 3D game engine as input to MM

    by franz » Thu Mar 05, 2015 12:35 am

    unity has a syphon output.
    unreal -as far as i now- is not for the mac platform
  • nowhere
    junior Member
    Posts: 1
    Joined: Sat Jul 11, 2015 7:27 pm

    Re: 3D game engine as input to MM

    by nowhere » Sat Jul 11, 2015 7:42 pm

    Actually Unreal Engine run on almost every platform
    Mac OSX,Linux, IOS, Windows, Android OS, PS3, PS4, through HTML5

    The IDE is available on Mac OSX, Linux and Windows

    Atm Unreal doesn't have syphon, but somebody is onto something with Spout (Syphon equivalent on Windows) but didn't released it yet:
    https://forums.unrealengine.com/showthr ... of-Concept

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