C4D content export/ work flow
  • meatball
    junior Member
    Posts: 5
    Joined: Tue Apr 11, 2017 1:01 am

    C4D content export/ work flow

    by meatball » Fri Aug 17, 2018 5:01 am

    Hey gang,
    another question working with .objs

    Im working with an artist who is creating content in C4D to be projected on a large building.
    i have given her the .obj of the building just wanted to know what work flow / how she should export the rendered work so i can map it into the .obj in MM?

    I know this has been done b4 looking for direction.

    many thanks
  • mad-matt
    garageCube team
    Posts: 986
    Joined: Mon Sep 09, 2013 5:50 pm

    Re: C4D content export/ work flow

    by mad-matt » Thu Aug 23, 2018 5:19 pm

    You need to export the OBJ including UVs (texture coordinates) and also export a movie of what's visible in C4D on this object. I don't personnally know how to do this in C4D, and couldn't find it easiely.
    You can look at this tutorial: https://vimeo.com/206555850 and imagine you just replace the image used as input by a movie.
    You can also check this tutorial: https://www.youtube.com/watch?v=YblkYxNtGnE

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