Refractor 2D FX -bogging down performance. -Bug??
  • d4damager
    junior Member
    Posts: 9
    Joined: Fri Feb 11, 2022 5:14 am

    Refractor 2D FX -bogging down performance. -Bug??

    by d4damager » Fri Feb 11, 2022 5:35 am

    I've noticed that as I test the look of different textures among 2 surfaces using the Refractor 2D FX. The last selected texture still shows a value of 1 in the materials palette as if it was still being used. As I continue to select more textures, the render engine starts to bog down. Am I doing something wrong?? See attached screenshot.
    Attachments
    Capture.PNG
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  • mad-matt
    garageCube team
    Posts: 1476
    Joined: Mon Sep 09, 2013 5:50 pm

    Re: Refractor 2D FX -bogging down performance. -Bug??

    by mad-matt » Fri Feb 11, 2022 2:25 pm

    I can't reproduce this issue. Could you send a sample project file that reproduces the problem ?
    Can you send a log file:
    - Cmd/Click or Ctrl/click on Tools menu and choose Enable Log
    - Restart MM
    - Reproduce the issue
    - Menu Tools / Send Current Log
  • jasonbeyers
    super8 member
    Posts: 125
    Joined: Mon Oct 08, 2018 7:16 am

    Re: Refractor 2D FX -bogging down performance. -Bug??

    by jasonbeyers » Fri Feb 11, 2022 6:29 pm

    i think this is one of the FX i had published recently. Following this thread in case there is something about this FX that might need adjustment /revision
  • d4damager
    junior Member
    Posts: 9
    Joined: Fri Feb 11, 2022 5:14 am

    Re: Refractor 2D FX -bogging down performance. -Bug??

    by d4damager » Tue Feb 15, 2022 11:35 pm

    The issue occurs when multiple surfaces are selected... I'll create a video and send log this evening.
  • d4damager
    junior Member
    Posts: 9
    Joined: Fri Feb 11, 2022 5:14 am

    Re: Refractor 2D FX -bogging down performance. -Bug??

    by d4damager » Thu Feb 17, 2022 10:36 am

    Log submitted.. I've notice the issue happens with any Surface FX that uses Render Texture. No problems when only 1 Quad is selected.... Multiple Quads selected reproduces the issue.
    Attachments
    Screen Shot 2022-02-17 at 2.39.57 AM.png
    Screen Shot 2022-02-17 at 2.39.57 AM.png (395.59 KiB) Viewed 3065 times
  • mad-matt
    garageCube team
    Posts: 1476
    Joined: Mon Sep 09, 2013 5:50 pm

    Re: Refractor 2D FX -bogging down performance. -Bug??

    by mad-matt » Thu Feb 17, 2022 10:56 pm

    Ok, we solved this issue. It will be in 5.0.6

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