Enabling/disabling audio control(s)
  • freadZdeadZ
    junior Member
    Posts: 2
    Joined: Fri Aug 12, 2022 4:04 pm

    Enabling/disabling audio control(s)

    by freadZdeadZ » Sat Feb 17, 2024 4:39 pm

    Hi there,

    I am doing a Light installation that will sometimes react to music/beats, and sometimes not; apart from (re-)creating and deleting audio controls that have been set up, is there a way (via another control, or via a scene/cue recall) to enable/disable an audio control?

    Thanks in advance for the help!

    freadZdead
  • mad-matt
    garageCube team
    Posts: 1478
    Joined: Mon Sep 09, 2013 5:50 pm

    Re: Enabling/disabling audio control(s)

    by mad-matt » Mon Feb 19, 2024 12:43 pm

    You can use the "Controls Combiner" module, you can assign your audio analysis channel to one of its input and use a Cue to change the Controls Combiner "mode" to switch from this input to another (like a multiplexer / switch)

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