Hi there, is there a way to find out the loop cycles of material? I am using Caustics for example and need to be able to tell when the animation starts a new round since I need to record the output and create a loop.
There is no loop (except after very long run, like 12 hours, to keep enough floating point value precision to have a smooth animations)
But the idea is to have no loop. If you want to make a loopable movie out of it, you have to use a video editing software.