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Problem with quads

Posted: Tue Sep 18, 2012 7:16 am
by Va.Ha.jr
Hi Everybody. Sorry for my English. I have a problem. Sometimes when I configure the quads, at some point, they refuse to activate. I click on a point quads, but they are not activated and do not move. Helps only restart MadMapper. Lock of quads removed completely.
MadMapper 1.2.3
MacBook Pro MD322

Re: Problem with quads

Posted: Wed Sep 26, 2012 7:36 pm
by chika
Hey

I have a same problem as well and I am not able to move nor select quad.
selecting input is another issue, when I try to select input, all inputs move together.
To reactivate, I have to restart madmapper.
Any solution for this issue???

Best,
CHiKA

i have madmapper 1.2.3 and mac pro info listed below.
Model Name: MacBook Pro
Model Identifier: MacBookPro6,2
Processor Name: Intel Core i7
Processor Speed: 2.66 GHz
Number Of Processors: 1
Total Number Of Cores: 2
L2 Cache (per core): 256 KB
L3 Cache: 4 MB
Memory: 8 GB
Processor Interconnect Speed: 4.8 GT/s

Re: Problem with quads

Posted: Thu Sep 27, 2012 12:45 pm
by garageRoot
Please send us a message at support [at] garagecube [dot] com so we can look into this problem.

Re: Problem with quads

Posted: Fri Sep 28, 2012 6:27 pm
by ilan
... and just a quick question, is this problem happening when you are using a Matrox Triple or Dual head 2go?

Re: Problem with quads

Posted: Fri Sep 28, 2012 8:22 pm
by chika
nope i am not using it at all. chix

Re: Problem with quads

Posted: Sat Sep 29, 2012 8:41 am
by Va.Ha.jr
Yes. it happened when I used a matrox triple head DP edition.

and so it was one time when I did not use a matrox triple head

Re: Problem with quads

Posted: Mon Oct 22, 2012 1:08 pm
by vj granda
Same problem here with quads and triangles, but not using any matrox. I'm working on the next gig, and I must reset Madmapper very often.
It happens with 1.2 & 1.3

My set up:

Retina-MBP-OSX10.8- i7 2.7Ghz_8 Gb-512 Flash-NVIDIA GeForce GT650M 1GB DDR5

Re: Problem with quads

Posted: Mon Oct 22, 2012 11:25 pm
by franz
are you sure you haven't clicked by error "Lock Surface Movement" under the edit menu or the toolbar ?

Re: Problem with quads

Posted: Tue Oct 23, 2012 8:22 am
by vj granda
franz wrote:are you sure you haven't clicked by error "Lock Surface Movement" under the edit menu or the toolbar ?



Yes I'm sure, sorry.... It happened sometimes in my other machine (SL) and with the new (ML) it happens very often...

Re: Problem with quads

Posted: Tue Oct 23, 2012 7:55 pm
by franz
If you're willing to help, please contact the support and we'll run a battery of tests
to resolve this problem.

Re: Problem with quads

Posted: Tue Oct 23, 2012 8:51 pm
by vj granda
Yes of course, I'll do it in the next weeks...

Re: Problem with quads

Posted: Thu Oct 25, 2012 9:14 am
by vj granda
franz wrote:If you're willing to help, please contact the support and we'll run a battery of tests
to resolve this problem.


Done, thanks.

Re: Problem with quads

Posted: Thu Dec 06, 2012 2:18 pm
by vj granda
It seems that the new version, 1.3.1 has solved all that problems...

Thanks a lot.


big up !!!

Re: Problem with quads

Posted: Fri Dec 07, 2012 2:35 pm
by Va.Ha.jr
I still have this problem. Though there was only one time. I will watch more. mad mapper 1.3.1

Re: Problem with quads

Posted: Fri Dec 14, 2012 1:37 pm
by bLackburst
Same here, 1.3.1.