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Perspective quad input

Posted: Thu Sep 27, 2012 2:27 pm
by charlescid
Hello
I want to have perspective quad in the input, i know i have already seen that but i don't remember how to do it.
On the input screen, i can't move only one point of my quad as on the outpout screen. Madmapper moves automatically 2 points...
The corner stays at 90°...
Thx
Charles

Re: Perspective quad input

Posted: Thu Sep 27, 2012 11:20 pm
by franz
use a grid warp with minimal subdivisions

Re: Perspective quad input

Posted: Fri Sep 28, 2012 12:55 am
by charlescid
thx a lot :)

Re: Perspective quad input

Posted: Wed Sep 11, 2013 12:36 pm
by vert3kz
Where can I find gridwarp? I only see Add a quad, Add a triangle, Add a circle, Add a mask, Add a fixture...

Re: Perspective quad input

Posted: Thu Sep 26, 2013 12:42 pm
by mad-matt
Make a quad, activate "mesh warping" (in the quad parameters) and check the option appearing below ("Show input mesh")