export input with masks
  • koenvdwow
    junior Member
    Posts: 1
    Joined: Thu Dec 19, 2013 11:12 pm

    export input with masks

    by koenvdwow » Fri Dec 20, 2013 1:38 am

    Hello there,

    I made some mask inside a quad and invert them. (to create custom shapes)
    Is there any way to export the input, with all the mask-shapes in eps/svg ?

    Hope you can help me out,
  • User avatar
    activ8 member
    Posts: 71
    Joined: Mon Nov 05, 2012 5:50 am

    Re: export input with masks

    by aktion » Thu Jan 02, 2014 10:36 am

    Hey, Do you mean exporting the output ? as in the custom shapes you created in the output ?
    if yes then its pretty straight forward

    Export it as SVG bring it in Adobe Illustrator, Break the group apart and Delete the lines and shapes you don't need.
    All you are then left with is the custom shapes.

    you can then simply copy them and past them in say Adobe After effects on a solid shape to make masks or something.

    Hope this helps you achieve your goal.

  • samdisco
    junior Member
    Posts: 1
    Joined: Mon Jun 12, 2017 7:19 pm

    Re: export input with masks

    by samdisco » Mon Jun 12, 2017 7:21 pm

    Hello, is there a way to export the inputs of the masks as an SVG?

    I would like to use this SVG to effect the input of my projection, such that once it is transformed the shapes align in the output (so I need to the svg of the input).

    Thanks for any help.
  • mad-matt
    garageCube team
    Posts: 986
    Joined: Mon Sep 09, 2013 5:50 pm

    Re: export input with masks

    by mad-matt » Mon Jun 12, 2017 8:40 pm

    Hide all surfaces except your quad and go to menu File / Export Input -> choose SVG format

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