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TOY CAR

Posted: Mon May 21, 2018 10:08 am
by meetenshah
Hi All,

My first time mapping.
I want to do some car reveal animations on a dummy toy car. But how do i get the dimensions of the car so i can use AE for the animations.
Again, im a newbie so please bear with me.

Regards

Re: TOY CAR

Posted: Mon May 21, 2018 8:35 pm
by mad-matt
A possiblity, if you have the 3D model of the car as an OBJ file, with the UVs correct, is to use the 3D object in MadMapper, get the stream from AE through NDI with the free NDI plugin for Adobe products, and use in on the 3D object. Check the tutorials about 3D mapping / calibration.

Re: TOY CAR

Posted: Wed May 23, 2018 8:58 am
by meetenshah
Hi mad-matt,

Thanks for the reply.

I dont think 3D is an option for me just yet.
I was talking to a friend of mine and he said to take a picture from the projectors perspective and just do the animation on that.
What are your thoughts?

Regards

Re: TOY CAR

Posted: Thu May 24, 2018 10:35 am
by mad-matt
Thanks a good idea. If your projector will not move (neither the cars), you can use spatial scanner, then you will have a picture taken from the projectors pixels. Very powerful feature: https://www.youtube.com/watch?v=CwRKvBL7jvE

Re: TOY CAR

Posted: Mon May 28, 2018 11:23 am
by meetenshah
hi

Thanks, ill give that a try.

Re: TOY CAR

Posted: Mon Jun 04, 2018 11:37 pm
by imnotjohn
Hi, I am also trying to do something similar. Are there any other options if I do not have access to a Canon SDK-ready camera?

Re: TOY CAR

Posted: Fri Jun 08, 2018 10:09 pm
by mad-matt
Spatial scanner works with any camera compatible with QuickTime on macOS / DirectShow on Windows. Canon is great because it has more pixels. But if you have a full HD camera, the spatial scan quality can be acceptable.