3D scene on real structure
  • kali33
    junior Member
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    Joined: Tue Apr 17, 2012 10:34 pm

    3D scene on real structure

    by kali33 » Tue Apr 17, 2012 10:45 pm

    Hi, I would like to know how should I position my camera when rendering my scene in the 3d software, from where the projector will be, or from where the audience will see the show...? It s only a difference on the Y position as the projector will probably be at a roof height "looking" down to the structure at approx 30°


    Thanks for your help..
  • franz
    madMapper master
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    Re: 3D scene on real structure

    by franz » Wed Apr 18, 2012 1:29 pm

    if the projector position is fixed, you can use the space scanner to have the exact point of view of the projector.
    With the resulting picture, it is just a matter of minutes to match the virtual camera in your modelling software.
  • kali33
    junior Member
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    Joined: Tue Apr 17, 2012 10:34 pm

    Re: 3D scene on real structure

    by kali33 » Wed Apr 18, 2012 11:55 pm

    Thanks for you help !
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    orion
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    Re: 3D scene on real structure

    by orion » Tue Jun 12, 2012 10:39 pm

    the virtual camera in your modelling software should be positioned at the audiences perspective or the projector? Kall33 are you using a mask in your modeling software?

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