RIGGING!!!!! oh and 3D PRIMITIVES!!!!
  • Jaquinde
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    Joined: Thu Dec 16, 2010 6:46 pm
    Location: US

    RIGGING!!!!! oh and 3D PRIMITIVES!!!!

    by Jaquinde » Sun Feb 19, 2012 11:26 pm

    Please o please please Add some form Rigging or 3D Primitive creation to animate simple shapes

    If you could find time to add a function to parent one face to another, or one vertex to another, to move various things together at the same time.

    Or if you could add the ability to create 3D primitives like a cube or a triangle, and add a rotation tool to the geometry to Rotate it in xyz without requiring a 3D camera (and still maintaining the edge warping mad-mapper already has)

    And maybe even add the ability to move the 3D shapes along a curve. Maybe the curve line can go from 0 to 1 end to end, then give that 0 to 1 space 128 values, and then make it midi mappable, and you have an midi-controlled animate-able curve!

    Oh, there could be a beginning shape and end shape memory storage so the shape (or face) can be warped between 2 locations. Once the locations are stored, there can be a slider that controls location between the two.

    RIGGING PLEASE!!!!! PLEASE OH PLEASE!!!! at least parenting one shape to another!!!

    oh and on a smaller note, this is maybe a little crazy at the moment because of how much juice madmapper takes... but Dynamics too??? maybe??? imagine VJ'ing and mapping, and moving only one part of the map with your mouse and the rest follows, but with the verts stretching and leaving their locations randomly and reacting to whats happening around them.

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