precise movement when I right-click-drag corner points
Posted: Thu May 24, 2012 5:50 pm
I used MadMapper for my first live gig this last weekend, and for the most part everything went smoothly, great software. I did find one frustrating issue when arranging quads in the output view though. Since I was using a laptop screen and had limited resolution, I had to zoom WAY in every time I wanted to adjust a corner point with any sort of precision. Dragging when zoomed out all the way moves the corner points in very coarse increments so when you're making those final adjustments to get things lined up it becomes very tedious.
Here's my request:
When I click and drag with the right mouse button, the corner points should move in 1/10th pixel increments (or some other very fine amount, maybe make it some dynamic multiple based on current zoom level?). This would make it much faster to do fine adjustments without having to zoom-in, zoom-in, zoom-in, drag, zoom-out, zoom-out, zoom-out (over and over).
It would be even better if this behavior was universal to all dragging operations (moving source rectangles, rotating, moving mask points). But even if it was just the corner points of quads in the output, it'd be a BIG help.
Thanks! You guys are making some awesome tools.
Here's my request:
When I click and drag with the right mouse button, the corner points should move in 1/10th pixel increments (or some other very fine amount, maybe make it some dynamic multiple based on current zoom level?). This would make it much faster to do fine adjustments without having to zoom-in, zoom-in, zoom-in, drag, zoom-out, zoom-out, zoom-out (over and over).
It would be even better if this behavior was universal to all dragging operations (moving source rectangles, rotating, moving mask points). But even if it was just the corner points of quads in the output, it'd be a BIG help.
Thanks! You guys are making some awesome tools.