Artnet Unicast to avoid performance issues
  • Janson
    member
    Posts: 28
    Joined: Sun Feb 24, 2013 9:01 pm

    Artnet Unicast to avoid performance issues

    by Janson » Mon Feb 25, 2013 12:22 am

    Hello,

    I strongly need suport for unicast artnet. In other software like MADRIX, it is possible to set an ip adress for every fixture. I currently run into huge performance problems when sending more than one universe, because every artnet node has to process ALL artnet packets. That's really bad :(

    In MADRIX there is also a discovery feature via artnet poll.
  • franz
    madMapper master
    Posts: 1033
    Joined: Fri Feb 18, 2005 7:05 pm
    Location: Paris, France
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    Re: Artnet Unicast to avoid performance issues

    by franz » Mon Feb 25, 2013 2:54 pm

    what artnet node are you using ?
    effectively, we are broadcasting artnet signal.
  • Janson
    member
    Posts: 28
    Joined: Sun Feb 24, 2013 9:01 pm

    Re: Artnet Unicast to avoid performance issues

    by Janson » Sun Aug 04, 2013 4:55 pm

    I am using the DIY LED Stripe Project for Arduino. To save money we would like to use the Arduino Ethernet instead of Arduino Mega+Ethernet Shield for each stripe. The Arduino Ethernet has performance issues with broadcast because of its small amount of RAM.

    Really looking forward to Unicast :/

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