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Freeframes 1.5 filter

Posted: Wed Oct 19, 2016 1:53 pm
by pele2010
Hey ,

Wouldn't it be nice to have the option to put filters on top of the final signal?

We could even have pre and post filter .

1. Apply the filter when it comes out of your favorit app and than map it!
2. If mapped post filter the contend if you like or need it .

Could give some pretty scary effects :-)

Best peter

Re: Freeframes 1.5 filter

Posted: Tue Oct 25, 2016 4:16 pm
by franz
we'll never support Freeframe filters,
but starting from mm 2.5 we support ISF shaders.
2.5 has surface shaders with a few built in shaders such as:
- color controls (brightness, contrast, invert)
- luma key
- chroma key
- directional blur
- pixellate
- vertex noise
- extend

We'll add more effects in future releases

Re: Freeframes 1.5 filter

Posted: Tue Oct 25, 2016 6:50 pm
by pele2010
Hey ,

these shaders are brilliant.

I like them.

they look a lot like fractal noise from AE, don´t they?

they save a lot of pre-animation.

thanxs Peter

"Re: Freeframes 1.5 filter" ISF Shader?

Posted: Tue Oct 25, 2016 7:01 pm
by pele2010
Hey Franz,

will we be able to import ISF shaders?

this look´s massiv!

thanxs Peter

Re: Freeframes 1.5 filter

Posted: Tue Oct 25, 2016 9:50 pm
by pele2010
Hey Franz,

and to all of the mad mapper team!

this is massiv!

ISF rocks! def.

thanxs your great!

best peter

Re: Freeframes 1.5 filter

Posted: Tue Oct 25, 2016 9:59 pm
by pele2010
:oops: :shock:

this would be so great for modul8 too, would´t it?

:idea: