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Freeframes 1.5 filter
Posted: Wed Oct 19, 2016 1:53 pm
by pele2010
Hey ,
Wouldn't it be nice to have the option to put filters on top of the final signal?
We could even have pre and post filter .
1. Apply the filter when it comes out of your favorit app and than map it!
2. If mapped post filter the contend if you like or need it .
Could give some pretty scary effects
Best peter
Re: Freeframes 1.5 filter
Posted: Tue Oct 25, 2016 4:16 pm
by franz
we'll never support Freeframe filters,
but starting from mm 2.5 we support ISF shaders.
2.5 has surface shaders with a few built in shaders such as:
- color controls (brightness, contrast, invert)
- luma key
- chroma key
- directional blur
- pixellate
- vertex noise
- extend
We'll add more effects in future releases
Re: Freeframes 1.5 filter
Posted: Tue Oct 25, 2016 6:50 pm
by pele2010
Hey ,
these shaders are brilliant.
I like them.
they look a lot like fractal noise from AE, don´t they?
they save a lot of pre-animation.
thanxs Peter
"Re: Freeframes 1.5 filter" ISF Shader?
Posted: Tue Oct 25, 2016 7:01 pm
by pele2010
Hey Franz,
will we be able to import ISF shaders?
this look´s massiv!
thanxs Peter
Re: Freeframes 1.5 filter
Posted: Tue Oct 25, 2016 9:50 pm
by pele2010
Hey Franz,
and to all of the mad mapper team!
this is massiv!
ISF rocks! def.
thanxs your great!
best peter
Re: Freeframes 1.5 filter
Posted: Tue Oct 25, 2016 9:59 pm
by pele2010