is it possible to access directly more than 10 media
  • balamsoto
    activ8 member
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    is it possible to access directly more than 10 media

    by balamsoto » Wed Jan 17, 2018 1:57 am

    with the keyboard?
    I have 15 medias, using keyboard is easy to access from media 1 to 10 . but I need to access the 11,12 etc.

    any adivice?
  • balamsoto
    activ8 member
    Posts: 57
    Joined: Thu Feb 05, 2015 8:13 pm

    Re: is it possible to access directly more than 10 media

    by balamsoto » Thu Jan 18, 2018 11:06 pm

    Any One?
    is this feature possible
    if not with keyboard, is there another way ( Midi, serial, etc )
  • Pierre Guilluy
    garageCube team
    Posts: 451
    Joined: Mon Oct 12, 2015 1:50 pm

    Re: is it possible to access directly more than 10 media

    by Pierre Guilluy » Fri Jan 19, 2018 11:50 am

    Starting with miniMAD 3.2 (currently 3.2.2) you can trigger the sixteen first medias using a microModul8 USB controller.
    For the next medias you'll have to using previous and next for the moment (I'm adding your suggestion to the miniMAD wishlist though).
  • balamsoto
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    Joined: Thu Feb 05, 2015 8:13 pm

    Re: is it possible to access directly more than 10 media

    by balamsoto » Tue Jan 30, 2018 7:05 pm

    Starting with miniMAD 3.2 (currently 3.2.2) you can trigger the sixteen first medias using a microModul8 USB controller.
    For the next medias you'll have to using previous and next for the moment (I'm adding your suggestion to the miniMAD wishlist though).
    @Pierre Guilluy
    thanks for the reply!
    how is microModul8 capable of select 16 medias . Midi message? if so what is the format ( cc number, 127, 1 ) ?
    I like to know and see if I can use a teensy to send midi data.
  • Pierre Guilluy
    garageCube team
    Posts: 451
    Joined: Mon Oct 12, 2015 1:50 pm

    Re: is it possible to access directly more than 10 media

    by Pierre Guilluy » Wed Jan 31, 2018 10:58 am

    microModul8 sends Midi CC 86 to 101 for the sixteen trigger buttons.
  • balamsoto
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    Re: is it possible to access directly more than 10 media

    by balamsoto » Mon Feb 19, 2018 10:31 pm

    thank you.
    I made a teensy stecks to send midi = It worked for about 2 pushes of each button ( 2 for now ) then stop working / chaging videos

    teensy code here

    Code: Select all

    #include <Bounce2.h> // Import the Bounce2 library into the sketch int led = 13; // The onboard LED is pin 13 /************************************************************************** bounce **************************************************************************/ int debounce_interval_time = 5; // The interval time for debouncing is 5 milliseconds Bounce push_button1 = Bounce(); int push_button_pin1 = 1; Bounce push_button2 = Bounce(); int push_button_pin2 = 2; Bounce push_button3 = Bounce(); // Create a Bounce2 object associated with a name int push_button_pin3 = 3; // The push button is connected to pin 32 Bounce push_button4 = Bounce(); int push_button_pin4 = 4; Bounce push_button5 = Bounce(); // Create a Bounce2 object associated with a name int push_button_pin5 = 5; // The push button is connected to pin 32 Bounce push_button12 = Bounce(); int push_button_pin12 = 12; /************************************************************************** setup **************************************************************************/ void setup() { pinMode(led, OUTPUT); // The led pin is an output pinMode(push_button_pin1, INPUT_PULLUP); push_button1.attach(push_button_pin1); push_button1.interval(debounce_interval_time); pinMode(push_button_pin2, INPUT_PULLUP); push_button2.attach(push_button_pin2); push_button2.interval(debounce_interval_time); pinMode(push_button_pin3, INPUT_PULLUP); push_button3.attach(push_button_pin3); push_button3.interval(debounce_interval_time); pinMode(push_button_pin4, INPUT_PULLUP); push_button4.attach(push_button_pin4); push_button4.interval(debounce_interval_time); pinMode(push_button_pin5, INPUT_PULLUP); // In the setup() function, set the digital pin as an input push_button5.attach(push_button_pin5); // In the setup() function, attach the digital pin to the Bounce2 object push_button5.interval(debounce_interval_time); // In the setup() function, set an interval time in milliseconds to debounce the input - 5 - 50 milliseconds is recommended, the shorter the better (as long as a clear and stable signal can be read) pinMode(push_button_pin12, INPUT_PULLUP); push_button12.attach(push_button_pin12); push_button12.interval(debounce_interval_time); } /************************************************************************** loop **************************************************************************/ void loop() { push_button1.update(); push_button2.update(); // In the loop() function, update the Bounce2 object regularly push_button3.update(); push_button4.update(); push_button5.update(); // In the loop() function, update the Bounce2 object regularly push_button12.update(); pbuton1(); pbuton12(); } /************************************************************************** voids **************************************************************************/ void pbuton12() { if (push_button12.fell() == true) { // Was there a transition from the button being depressed to being pressed...? digitalWrite(led, HIGH); // ... if so, turn on the onboard led usbMIDI.sendControlChange(100, 127, 1); } if (push_button12.rose() == true) { // Was there a transition from the button being pressed to being depressed...? digitalWrite(led, LOW); // ... if so, turn off the onboard led usbMIDI.sendControlChange(100, 0, 1); } } void pbuton1() { if (push_button1.fell() == true) { // Was there a transition from the button being depressed to being pressed...? digitalWrite(led, HIGH); // ... if so, turn on the onboard led usbMIDI.sendControlChange(90, 127, 1); } if (push_button1.rose() == true) { // Was there a transition from the button being pressed to being depressed...? digitalWrite(led, LOW); // ... if so, turn off the onboard led usbMIDI.sendControlChange(90, 0 , 1); } }
  • balamsoto
    activ8 member
    Posts: 57
    Joined: Thu Feb 05, 2015 8:13 pm

    Re: is it possible to access directly more than 10 media

    by balamsoto » Mon Feb 19, 2018 10:34 pm

    here is a just the loop :

    Code: Select all

    if (push_button12.fell() == true) { // Was there a transition from the button being depressed to being pressed...? digitalWrite(led, HIGH); // ... if so, turn on the onboard led usbMIDI.sendControlChange(100, 127, 1); } if (push_button12.rose() == true) { // Was there a transition from the button being pressed to being depressed...? digitalWrite(led, LOW); // ... if so, turn off the onboard led usbMIDI.sendControlChange(100, 0, 1); }

    Code: Select all

    if (push_button1.fell() == true) { // Was there a transition from the button being depressed to being pressed...? digitalWrite(led, HIGH); // ... if so, turn on the onboard led usbMIDI.sendControlChange(90, 127, 1); } if (push_button1.rose() == true) { // Was there a transition from the button being pressed to being depressed...? digitalWrite(led, LOW); // ... if so, turn off the onboard led usbMIDI.sendControlChange(90, 0 , 1);
  • Pierre Guilluy
    garageCube team
    Posts: 451
    Joined: Mon Oct 12, 2015 1:50 pm

    Re: is it possible to access directly more than 10 media

    by Pierre Guilluy » Fri Apr 20, 2018 10:02 am

    MadMapper + miniMAD 3.3 is available for download and features direct OSC control for the miniMAD, with documentation and all.

    You'll find all the necessary files, as well as TouchOSC templates for the miniMAD on Yourspace.

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