Export to minimad has moved map.
  • sanemapper
    member
    Posts: 27
    Joined: Fri Jun 10, 2011 9:58 pm

    Export to minimad has moved map.

    by sanemapper » Tue Sep 13, 2016 7:16 am

    When outputting and playing from a Minimad the image has shifted slightly compared to Madmapper, anyone else getting this? Its tricky to use the handles too, theres too many. It would be great if I could select the entire map and move it that way. Is that possible?
  • sanemapper
    member
    Posts: 27
    Joined: Fri Jun 10, 2011 9:58 pm

    Re: Export to minimad has moved map.

    by sanemapper » Tue Sep 13, 2016 7:21 am

    just worked out why, the minimad isnt saving the mesh warp.... :( Can this be fixed?
  • Sebastien-R
    junior Member
    Posts: 9
    Joined: Sat Aug 20, 2016 9:29 pm

    Re: Export to minimad has moved map.

    by Sebastien-R » Tue Sep 13, 2016 6:50 pm

    Hello everybody !

    I use miniMAD with 1 quads without geometry and 12 quads with mesh warping (12X1 points), it works perfectly, i h'avent difference between MadMapper output and miniMAD.

    If you have a difference between Madmapper and miniMAD, you must verify 2 things :
    - The projector output resolution
    - The screen output resolution (in préferences/monitors)

    They must match.

    For example, if you use a 720p video, the projector output in MadMapper must be 1280*720, the macbook screen output must be 1280*720 too.

    :)
  • sanemapper
    member
    Posts: 27
    Joined: Fri Jun 10, 2011 9:58 pm

    Re: Export to minimad has moved map.

    by sanemapper » Tue Oct 18, 2016 12:56 pm

    The projector I was using is 1280 x 800. This issue was resolved by setting madmapper to 1280 x 720. So its a bug, a little one, but a bug. Thanks for the suggestion you saved the day. :)
  • Pierre Guilluy
    garageCube team
    Posts: 113
    Joined: Mon Oct 12, 2015 1:50 pm

    Re: Export to minimad has moved map.

    by Pierre Guilluy » Thu Oct 27, 2016 10:26 am

    miniMAD 2.5 (still in testing through MadMapper 2.5 beta testing) features mesh-warping and a bunch of warning messages to avoid such a mistake (the actual physical projector having a different resolution than the one setup in MadMapper).

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