berk wrote:Hi
i'm wondering if this can be done by Modul8 maybe with a help of modul.
the link below is an interactive installation that senses the movement of the participant and changes effects or trigger movies..etc
thanks
http://www.vimeo.com/958652
there are workarounds, not "done" with m8 but integrated into it.
a simple way motion sensing can be integrated, is using swf flash objects integrated into the modul8 media bank for instance.
Flash is getting there with motion sensing, of course most of the objects are designed for fun webcam application, yet there's no reason one cannot create higher quality ones like the one in this installation, and use a proper cam as a live feed.
please excuse the popness of this testing sequence I just did, nothing galmorous or actually comparable to the example given, but it also took me 30 seconds to do. I just popped my motion sensing flash objects in the media bank and switched from one media to another. this is a modul8 capture to disk, using motion sensing flash objects run by modul8. Flames and snow and using motion detection and contour detection, flash objects in swf format running the live feed, which is an easy and simple way of getting such effects into modul8. w
ih the nice advantage that flash objects are media, and can therefore be treated as any other media would be, demultiplicated and mixed etc :
http://strangebirds.free.fr/screen/moti ... ensing.m4v
http://strangebirds.free.fr/screen/motionsensing.mov seems a little to heavy
again, nothing comparable to the example, but i'm sure you can see where this could go with a little work
the main physical limit seems to be video in feeds, which require multi entry video cards. for example while it is possibile to have multiple live feeds using flash objects for instance, two hardware devices connected via firewire will on a single entry card will lead to a conflict, where only one will be recognised. Works fine with USB and firewire, but a dv cam and a dv player will not work, or rather appear as a single source in which only the first one plugged in will work.
as for triggering, it all depends on what you're using. Pretty much everything in M8 can be midi mapped. So if you find a way to convert your motion sensing data to midi info, which can be done in different ways ( maxmsp or pure data for instance, but there are other solutions), m8 can be controlled by such data.
the wiimote to midi is just one example, or the max map standalone "multicontrol". otherwise there are probably ways of going deeper by coding a way in,which is beyond my reach, but others here will probably point this out.
b