Interactive Installation- Can it be done by Modul8
  • berk
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    Interactive Installation- Can it be done by Modul8

    by berk » Tue Jun 24, 2008 2:33 am

    Hi

    i'm wondering if this can be done by Modul8 maybe with a help of modul.
    the link below is an interactive installation that senses the movement of the participant and changes effects or trigger movies..etc

    thanks

    http://www.vimeo.com/958652
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    sigmasix
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    by sigmasix » Wed Jun 25, 2008 9:43 am

    nope, you cannot do that with modul8, as you can't get a pixel array to do video analyzing.

    This kind of interactive installation can be done with processing, open frameworks, max/msp, pure data... but not with modul8
  • benga
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    Re: Interactive Installation- Can it be done by Modul8

    by benga » Wed Jun 25, 2008 9:51 am

    berk wrote:Hi

    i'm wondering if this can be done by Modul8 maybe with a help of modul.
    the link below is an interactive installation that senses the movement of the participant and changes effects or trigger movies..etc

    thanks

    http://www.vimeo.com/958652


    there are workarounds, not "done" with m8 but integrated into it.

    a simple way motion sensing can be integrated, is using swf flash objects integrated into the modul8 media bank for instance.

    Flash is getting there with motion sensing, of course most of the objects are designed for fun webcam application, yet there's no reason one cannot create higher quality ones like the one in this installation, and use a proper cam as a live feed.
    please excuse the popness of this testing sequence I just did, nothing galmorous or actually comparable to the example given, but it also took me 30 seconds to do. I just popped my motion sensing flash objects in the media bank and switched from one media to another. this is a modul8 capture to disk, using motion sensing flash objects run by modul8. Flames and snow and using motion detection and contour detection, flash objects in swf format running the live feed, which is an easy and simple way of getting such effects into modul8. w

    ih the nice advantage that flash objects are media, and can therefore be treated as any other media would be, demultiplicated and mixed etc :

    http://strangebirds.free.fr/screen/moti ... ensing.m4v

    http://strangebirds.free.fr/screen/motionsensing.mov seems a little to heavy

    again, nothing comparable to the example, but i'm sure you can see where this could go with a little work

    the main physical limit seems to be video in feeds, which require multi entry video cards. for example while it is possibile to have multiple live feeds using flash objects for instance, two hardware devices connected via firewire will on a single entry card will lead to a conflict, where only one will be recognised. Works fine with USB and firewire, but a dv cam and a dv player will not work, or rather appear as a single source in which only the first one plugged in will work.
    as for triggering, it all depends on what you're using. Pretty much everything in M8 can be midi mapped. So if you find a way to convert your motion sensing data to midi info, which can be done in different ways ( maxmsp or pure data for instance, but there are other solutions), m8 can be controlled by such data.
    the wiimote to midi is just one example, or the max map standalone "multicontrol". otherwise there are probably ways of going deeper by coding a way in,which is beyond my reach, but others here will probably point this out.

    b
    cie sisyphe heureux
  • MrStromberg
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    by MrStromberg » Tue Aug 12, 2008 1:51 pm

    Hi

    I found a very cool program for windows called eyecon http://eyecon.palindrome.de/

    "Eyecon's main use has been to facilitate interactive performances and installations in which the motion of human bodies is used to trigger or control various other media (music, sounds, photos, films, lighting changes, etc.)"

    Does anyone know if it would be possible to use this program on a pc and somehow pick up the image from eyecon in modul8 via flash objects? (or any other way)

    Is there any similar software for mac os x?
  • vanakaru
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    by vanakaru » Tue Aug 12, 2008 10:29 pm

    300USD is a lot of money for PC only app. Try free EyesWeb instead. All my multimedia artist friends are using it for various and sometimes very complex installations.
  • MrStromberg
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    by MrStromberg » Wed Aug 13, 2008 1:30 pm

    Cool but this is also a PC-only app right? Do you know if you can use pre-recorded green screen material instead of a live cam?
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    by MrStromberg » Wed Aug 13, 2008 1:35 pm

    Also is there any live motion sensing software for mac os x?
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    by MrStromberg » Wed Aug 13, 2008 1:56 pm

    What I would like to do is to use a camera or on-body sensors on a person (the artist performing) to generate live visuals. Wich would be the cheapest way to do this with a good looking result?
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    sigmasix
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    by sigmasix » Wed Aug 13, 2008 6:32 pm

    Learn processing or other software like it (open frameworks, maxmsp, etc.) use any camera (dv is fine) and with a simple frame comparaison you can do motion tracking.
    Then it's your job to find the better way to do what you want, knowing that with processing or others you can do almost everything. If you don't want to do motion tracking you can still use electronic sensors with a usb box to get infos or something like icubeX.

    It's no big deal, many people are working with such input

    You can then find a way to output midi values to modul8 if you need
  • MrStromberg
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    by MrStromberg » Thu Aug 14, 2008 1:54 pm

    icubeX looks just like that thing I need - not to expensive either. Thanx for the tip! Do you know about any sensor systems that are pre fitted on clothes - like a body kit or something like that? Sort of the same stuff that's used for green room animations
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    Sonicocr
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    by Sonicocr » Thu Aug 28, 2008 4:10 am

    With only ISADORA and a camera you can do that on a mac. It has a very powerful particle system that can be controlled with the camera image in realtime. I think that interactive installation is done with ISADORA or something similar.

    ISADORA info: http://www.troikatronix.com/
    A video demo of ISADORA on action: http://www.youtube.com/watch?v=Ck5YYWiE ... re=related
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    Lo
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    by Lo » Thu Aug 28, 2008 10:46 pm

    I think this installation has been made with a software called eMotion but I can't find the url for the website (such a name is very confusiv for google)

    If I find y tell you :wink:
    ==========================


    PAUSE
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    Lo
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    by Lo » Thu Aug 28, 2008 11:27 pm

    ==========================


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    pls
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    by pls » Fri Aug 29, 2008 3:38 pm

    i never tested i-cubeX, but as someone mentioned processing before you should also take a look at arduino
    www.arduino.cc

    it's also an hardware interface, working with mac, pc and linux, which you can get already assembled for about €30,- (at least here in germany, but they have also a good worldwide distribution, instead of the sister project wiring) or you can get a soldering layout and do it yourself..

    with the basic modul you need to connect to your computer via usb to get the sensor data in (there are a lot of wrappers to get the values to be processed in max/msp, pure data, processing, flash and so on)

    and there is also an advanced module equipped with bluetooth (i think about €100,-?) which can be attached to the dancers directly and maybe measure movement by accelerometers
    http://en.wikipedia.org/wiki/Accelerometer

    and maybe this can be another way to go..as the nintendo wii is also driven by this sensors and the controller only is very cheap and easy to connect to a mac and also to modul8 (there's a module handling this in our online library..)
    unfortunately sensor data is a little bit jittery and with
    http://mike.verdone.ca/wiitomidi/
    but movement of your 3 axes is directly mapped to 3 midi notes..
  • moonbase
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    by moonbase » Sat Aug 30, 2008 10:04 pm

    I'm in awe of memo http://www.memo.tv/ who is doing similar stuff in many different ways.

    I can't get close to his programming skill level but I have an installation coming up later in the year which uses his Quartz Composer and OSCulator WebCam Piano patches to trigger audio samples in Live. Go there and be inspired.

    His Glastonbury installation is at least probably equal to your example.

    It seems disloyal to mention it here but I have had any assignable parameter, which means anything, in vdmx being affected by a video input using Quartz Composer patches either from directly within vdmx or as above from outside of vdmx via OSCulator.

    And I agree about the Wii - for a performance piece at the end of September I will have a live feed as I move around performers on stage going through vdmx and a Wii in the other hand, then when I want to trigger recording of a video sample I can press a Wii button, same to stop, which will then auto play sequentially and I have the accelerometers rigged to move and effect the samples on playback in time with the other performers.

    OSCulator is http://www.osculator.net/wiki/ and is brilliant.
    Quartz Composer comes on your OSX install disc and is free and brilliant.
    VDMX is totally awesome.

    I hope some of this inspires. :-)

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