Using multiple audio channels to drive visual output
  • syntheticlives
    junior Member
    Posts: 2
    Joined: Mon Mar 25, 2019 11:24 pm

    Using multiple audio channels to drive visual output

    by syntheticlives » Tue Mar 17, 2020 12:44 am

    I'm having trouble figuring out the work flow for using more than 2 channels as an audio driver. I am on a Mac using Soundflower to pipe the sounds between various applications and Madmapper. I set my Madmapper audio preferences to Soundflower 64 channel and did the same in Premiere or Audacity. However, anything beyond channel_1 in my Madmapper audio control settings doesn't seem to find any audio no matter how many tracks I have in Premiere or Audacity. I also exported a multichannel Quicktime file from Premiere and tried to import that in Madmapper, however this didn't seem to work either.

    Any advice? Thanks
  • mad-matt
    garageCube team
    Posts: 936
    Joined: Mon Sep 09, 2013 5:50 pm

    Re: Using multiple audio channels to drive visual output

    by mad-matt » Thu Mar 19, 2020 1:29 pm

    Which version of MadMapper ?
    You selected SoundFlower 64 channels as "Audio Input" in MadMapper preferences / Audio ?
    What is actually sending audio to SoundFlower ? Do you have any other app to monitor what's coming to the different audio channels ?

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