The issue here was _likely_ an old Shownet Interface. Those interfaces -which might be inbuilt in Laserworld Lasers- of old firmwares (i don't know what exact version, defo from before 2022) create sometimes weird glitches. I have had this recently and reproducably with a third-party Laser, the glit...
maybe it is an issue around assigning a ShapeNumber of -1 ? which i use to hide shapes.
like, maybe shape 1 and 3 get incorrectly connected when there is a shape -1 inbetween??
hi again, another "render" bug in the v6 beta. the laser material renders fine in v5.7.1. but in v6 beta 18 sometimes shapes got connected that shouldn't connect. issue isn't not easily reproducable, it only happens sometimes like a glitch. preview looked always correct, only in the actual output of...
this bug is reproducable by the way. i had another bug, only in the v6 beta, which seems related. however i cannot reproduce it anymore. screenshot attached. the graphical preview only shown for the right output, not for the left one. (In the thumbnail of the laser material you can see how it should...
hi i noticed this bug in both the Madmapper v5.7.x as well as in the v6 beta, screenshot attached. setup is multiple outputs (lasers) and each has a mask applied (safety zones..). there is one laser material running, it renders 5 vertical lines, in a large quad covering all outputs. the masking shou...
of course there are pros and cons to both project-specific externals as well as global externals. i'm sure you have a lot of exposure to this topic when writing the code of madmapper ;) personally i would prefer having the choice - both source paths working! there could even be a small annotation or...
Hi, didn't MadMapper (v5) use to make your externals (in my case: Lasermaterials) available when those are in \USER\Documents\MadMapper ? Example: i would put the latest version of my self-coded LaserMaterial in the approriate subfolder there and then could add it (link it) to any project. If I upda...
Ah, I see. great! i'll need to play with it a bit to get a better idea. it feels slightly awkward having to change the window (in a manner of speaking) to adust things - jumping between Laser Generator params and the media's playback params. i guess UI-wise it would be better to see both at the same...
Hi Matt, thank you so much for this! Apparently I'm also not receiving the notifications of this forum. Yea, i checked the Laser Generator and it works great - in principle. Unfortunately with this approach (going through a laser generator) we loose the playback controls (playbar, tempo, pause/play ...
hi Gstettner, i've seen this scenario before. basically your ShowNet Interface/DAC is found by MadMapper, that's already half the way! but it's status is "disconnected" which in my case meant the interface itself didn't see an ILDA connection to the laser. at least that is how i read it. we just rep...
Hi Patrick, i'm using ShowNet with MadLaser a fair bit and yes, it is fiddly to get it started, but eventually it always works. Two "issues" overlap usually: computer not establishing DCHP to laser +and+ MadLaser shows an out-dated connection. My usual steps: ** First check if ShowNet interface & la...
I might be blind!, but I can't find out how to clear a surface. Once a media is running but you don't want to see it any longer. There is "apply", but no "clear" or "remove"?!
What am I missing?