Onyx Console >> Arnet control >> 6 faders Opacity / media contnent
  • zerowaitstate
    junior Member
    Posts: 1
    Joined: Tue Jul 28, 2026 2:51 pm

    Onyx Console >> Arnet control >> 6 faders Opacity / media contnent

    by zerowaitstate » Tue Jul 28, 2026 3:21 pm

    I hope this finds you well

    I have sucessfully set up a 6CH of faders set up as overrides DMX adress 10 thru 15 on obsidian onyx

    DMX
    10 FADER 1 layer Base opacity
    11 FADER 2 Layer 1 content
    12 FADER 3 Layer mid opacity
    13 FADER 4 Layer 2 contnet
    14 FADER 5 Layer top opacity
    15 FADER 6 Layer 3 content

    FADER 1 / 3 / 5 sucessffully fade the layer in and out

    FADER 2 can change content /media select ( allows selectioon of media source range 0-255 Target range 91-120 where the images are)

    I cant seem to assign media select on diferent DMX channels it seems you can only have one this is very frustrating

    in a busking envoronment i want to be able to fade up a layer and scrub through media contnet

    It might be nice to have a 3rd fader per layer for the blend mode +

    any recomendations on a work flow that will allow this would be great othger wise it means setting up a lot of cues in both madmapper then in onyx as well

    ultimatlely im tring to bring visoin & lighting & lasers from madmapper or Pangolin beyon into one work space
  • mad-matt
    garageCube team
    Posts: 1632
    Joined: Mon Sep 09, 2013 5:50 pm

    Re: Onyx Console >> Arnet control >> 6 faders Opacity / media contnent

    by mad-matt » Mon Aug 10, 2026 11:00 am

    Hi
    I cant seem to assign media select on diferent DMX channels it seems you can only have one this is very frustrating
    You can add controls to set the visual type (generator, movie, image, camera...) & number (in this type) using
    /surfaces/Quad-1/visual/type
    &
    /surfaces/Quad-1/visual/number

    Image
    in a busking environment i want to be able to fade up a layer and scrub through media contnet
    You mean you want to fade down and scrub so you can see the new visual in the output preview even if opacity is 0% ?
    You can do it using a loopback. See: https://www.youtube.com/watch?v=3Xh0CtOqPJU
    Since you use 3 layers you can create one loopback per layer. So for the 3 layers, you have one Quad for rendering your visual in the loopback and another quad to show the loopback on the output. You assign the opacity control to the quad that shows the layer on the output.
    It might be nice to have a 3rd fader per layer for the blend mode +
    No problem doing it
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