Hi! I'm very new to madmapper and I'm struggling with replacing 3D-objects across an entire project. We're projecting stuff onto a 3D printed model of a city, with a lot of different cues playing different movie files on the same obj (UV-mapped).
The client now needs to add another building to the projection surface, so I was thinking I could just export a new 3D model and relink it in the software, and it would update across all cues. But I can't really get it to work: the calibration doesn't get applied to the new geometry and seems unrecoverable except by undoing to before I relinked.
I come from a 3D background, so this behaviour seems a bit strange to me. Shouldn't I be able to relink the object while keeping all the transform values? Is there a workflow for this (maybe "freezing", "baking" or "applying" the calibration somehow, maybe relinking the geo some other way), or do I have to recalibrate the entire thing every time the source geometry changes?
Sorry if this has been answered some other place, or if i'm in the wrong forum! As I said, I'm very new to this software and community, so I appreciate every hint I can get.