Group Output Geometry
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    caneron
    activ8 member
    Posts: 94
    Joined: Tue May 28, 2019 9:01 pm

    Group Output Geometry

    by caneron » Wed Apr 28, 2021 4:58 pm

    Digging through the forums, I found that you can adjust the perspective of a group by alt or option clicking the group quads on the output end of things (as long as "mesh warping" is turned on for the group). Great!

    The group seems to also allow mesh and bezier but when I click to use those features (I.e., add warping point) it clicks down to the quad within the group at the location of the click - it doesn't seem to allow mesh or bez warping on the group quad. Am I correct in this?
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  • User avatar
    caneron
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    Posts: 94
    Joined: Tue May 28, 2019 9:01 pm

    Re: Group Output Geometry

    by caneron » Wed Apr 28, 2021 8:32 pm

    Also - have found out that sometimes the option / alt click doesn't work. To re-enable it just toggle mesh warping off and then on again for the group.
    creative technology producer, designer
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  • mad-matt
    garageCube team
    Posts: 1475
    Joined: Mon Sep 09, 2013 5:50 pm

    Re: Group Output Geometry

    by mad-matt » Thu Apr 29, 2021 4:23 pm

    Mesh Warping is not enabled on groups. Groups are mostly a way to organise file. Their geometry isn't stored but MadMapper keep their perspective transformation. They also hold opacity and color levels, which will be combined when rendering child surfaces.
    Indeed Warping settings should only be available when a single quad is selected (and not its parent group)
  • User avatar
    caneron
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    Joined: Tue May 28, 2019 9:01 pm

    Re: Group Output Geometry

    by caneron » Thu Apr 29, 2021 4:50 pm

    Makes sense. I'm having a hard time figuring out how to reliably perspective warp a group. Sometimes alt/option works and sometimes it doesn't. Is this a bug?
    creative technology producer, designer
    🫠 https://www.vacationland.club
  • mad-matt
    garageCube team
    Posts: 1475
    Joined: Mon Sep 09, 2013 5:50 pm

    Re: Group Output Geometry

    by mad-matt » Thu May 06, 2021 10:11 am

    Alt+drag handle works on "shadow group" (free multiselection) or on a "surface group" (visible in the stack) when perspective setting of this group is enabled. It won't work if the group contains a 3D surface.

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