Hello,
I know that it is not cool to use a short throw when calibrating a 3D object in MadMapper, but sometimes life throws you lemons. Please, help me turn them into lemonade! Does anyone have any tips or strategies for working with complex object mapping, OBJs, 3D object calibration, and short throw projectors? I have a CNC'd topographic surface that I need to map animations of environmental data onto. The variation between high and low points of the model are very small (100mm), but the entire model is rather large (1524mm x 1016mm). Any ideas? If you have done anything similar would love to hear your suggestions.
Thanks!