OSC string
Posted: Fri Jan 21, 2022 1:13 pm
Hi,
I'm setting up an automated installation that receives osc-commands. Managed to connect everything but when it comes to strings I'm having trouble getting the text generator to update. It's mapped correctly and receiving string when I remove the active message, but it does not update automatically.
Is there a work around?
Does anybody know of another way of making this? Maybe a separate shader?
I'm setting up an automated installation that receives osc-commands. Managed to connect everything but when it comes to strings I'm having trouble getting the text generator to update. It's mapped correctly and receiving string when I remove the active message, but it does not update automatically.
Is there a work around?
Does anybody know of another way of making this? Maybe a separate shader?