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madart file format

Posted: Tue Mar 28, 2023 4:46 am
by pigabo
Hey I want to read in the madart file to get the Universes and they're relating IPs in a program of mine.
Its CPP
But I can't wrap about how the config file is structured.
I do some weird memcompare things but it feels rigged
Could you provide me some Information how the file is structured? That would be great

Re: madart file format

Posted: Tue Mar 28, 2023 10:55 am
by mad-matt
Just use ".csv" as file extension it will make a CSV file

Re: madart file format

Posted: Tue Feb 04, 2025 4:20 pm
by martenbiehl
Hi!

This doesn't seem to work anymore. If I open it in VS Code I can see lots of binary characters and I also cannot export it into Excel (no matter which import settings). Any pointers?

Best
Marten
Just use ".csv" as file extension it will make a CSV file

Re: madart file format

Posted: Thu Feb 06, 2025 4:56 pm
by martenbiehl
For other people looking for this, I got an answer from support:

It works, you "just" have to export the file with a .csv ending. So when exporting name the file that way and it works.

Re: madart file format

Posted: Thu May 08, 2025 4:23 am
by angelaevans8x
Mapquest Directions Have you captured a hex dump of the file to look for repeating patterns or magic numbers?

Re: madart file format

Posted: Fri Oct 10, 2025 5:02 pm
by martenbiehl
Hi,

sorry, I only saw your message now. It does work, MadMapper seems to take the export format from the file ending. When naming the file .csv it exports it as text file, so I never looked at the actual binary data too closely.

Best
Marten