MadMapper 5.3.0 Release
  • Benoit
    ultim8 member
    Posts: 305
    Joined: Fri Jan 04, 2019 6:42 pm
    Location: Geneva

    MadMapper 5.3.0 Release

    by Benoit » Fri Apr 21, 2023 10:03 am

    Dear mappers!

    We're very happy to introduce MadMapper version 5.3 with a focus on hardware compatibility - we now handle SONY cameras and Blackmagic cards video outputs and inputs.
    There's also a new expert mode, video frame delay, and SVG folder player for MadLaser. To name a few !

    The update is free for v5 owners, download it directly from your user account on the MadMapper website !

    MM 5.2.3 Release Notes

    ADDITIONS
    + Added support for Blackmagic video-output devices
    + Added support for Sony cameras (Spatial Scanner & Live Inputs)
    + Added Windows Media Foundation for live video inputs (DirectShow is still available with a preference)
    + Added Frame Delay on video outputs (to improve projectors / laser projectors sync)
    + MadLaser:
    + Added Fixed Scan speed option on laser surfaces
    + When using a laser output loopaback on a Laser Quad (ie for dispatching), let user choose if he wants to preserve source render settings or to override
    + Added Freeze Laser Outputs
    + Added SVG Folder Player (svg sequence) with color handling
    + Added a "Check for devices" item in the Edit menu, to force newly connected/disconnected devices detection
    + Added a "Automatically check for video-inputs devices" preference
    + Added Expert Mode in Preferences / General / User Interface to enable a few more options
    + Added Output settings to position a Quad surface precisely in pixels
    + Added menu Edit / Cut

    IMPROVEMENTS
    * Updated to latest NDI SDK (solves some issues on Windows in rare cases)
    * Updated ShowNET library (solves crash when changing network adapters setup)
    * Improved movie looping with heavy compression (preload from loop start when close to end)
    * Added Copy/Paste settings on Modules (right click popup)
    * Controls: added an option to handle feedback per control
    * MadLaser:
    * Improved Laser Beam Preview
    * Improved handling closed shapes when vectorized or from Surface 3D
    * When Laser expert mode is enabled, show "RGB Samples" settings on Laser Lines / Laser Text to setup the precision of the color/position sampling
    * Improved performance of Blackmagic video capture with ARGB pixel-format
    * Improved Syphon fluidity
    * MiniMad Light: save / restore & display audio level
    * Handle feedback (MIDI / OSC) on /medias/selected children

    FIXES
    - MadLaser:
    - Fixed possible issue restoring laser mask opacity
    - Fixed smoothness with multiple Helios DACs
    - In some conditions, an output could be moved while being locked
    - Fixed issue when re-authorizing MadMapper without internet connection
    - Fixed a potential issue when changing pixel-format on Blackmagic video-capture cards
    - Update a Scene was not updating modules settings
    - Fixed possible issue when deleting a Video Output
    - Fixed sending sACN multicast on localhost on macOS
    - On Apple M1 < M1 Max, using a GPU intensive shader could lead to low view refresh
    - Fixed some FX (ie Gaussian Blur...) on internal video loopback
    - Fixed flickering of fixtures when using internal Video loopback
    - Fixed video lines with texture mode "Match Output Geometry"
    - Fixed DMX Fixtures compatibility with some materials defining PI
    - Fixed uncueing a module by pressing backspace on module in edit cues mode
    - Fixed User Interface slow refresh on Windows 11 when engine is running at full FPS
    - Fixed using Teensy/arduino or BlinkyTape for LED output on macOS Monterey
    - Fixed Image Folder Player not reacting correctly when images were removed
    - Fixed Midi Out module showing controls unrelated to the control-type
    - Fixed rotation handlers rendering on Windows with AMD GPU

    Enjoy!

    The MAD Team
  • j03ymag
    junior Member
    Posts: 1
    Joined: Sat Feb 19, 2022 3:06 am

    Re: MadMapper 5.3.0 Release

    by j03ymag » Fri Apr 21, 2023 5:25 pm

    hey guys, how do I use the SVG folder playback feature for Madlaser that you introduced in this version?

    Thanks
    Joey
  • mad-matt
    garageCube team
    Posts: 1476
    Joined: Mon Sep 09, 2013 5:50 pm

    Re: MadMapper 5.3.0 Release

    by mad-matt » Mon Apr 24, 2023 12:10 am

    how do I use the SVG folder playback feature for Madlaser that you introduced in this version?
    You can either:
    - drop the SVG folder (a directory containing at least one SVG file) in the output preview (or in media list)
    - press the "+" button in media list / Image Folders

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