MadMapper 5.5 introducing Laser Scanner
  • Benoit
    ultim8 member
    Posts: 306
    Joined: Fri Jan 04, 2019 6:42 pm
    Location: Geneva

    MadMapper 5.5 introducing Laser Scanner

    by Benoit » Thu Nov 23, 2023 6:11 pm

    Dear mappers,
    MadMapper version 5.5 is now available, unveiling the MAD Laser Scanner to the world!
    The 5.5 also introduces 4 new modules, the support of HAP-R codec on Windows, a project-backup system, and more!
    Download the free update directly from your user account on the website (a v5 license is required)
    We hope you'll love this release!
    The MAD Team.

    MM 5.5 Release Notes

    ADDITIONS
    + Added AutoSave project (to be disabled before performance / permanent install)
    + MadLaser: Added Laser Scanner
    + Added project backup that saved previous project states in MadMapperProjectBackups/
    + Added MadLight Player module
    + Added Cue Starter module to start a cue when loading a project
    + Added Idle Cue module to start a cue after current cue bank went idle for a defined time
    + Added Device Activity module: after some inactivity on a MIDI / OSC / Keyboard or Firmata device, change a channel value to be used in Controls - ie to start a Cue
    + Added 3D Particles generator
    + Added support for HapR codec (Windows only)
    + Added Import SVG & Export SVG button on masks & lines surfaces
    + Added an option to make snapshots of video outputs (in output inspector)
    + Added Fullscreen button on main window
    + Added Arm Lasers item in Output menu
    + MiniMad Video: added "adjust movie framerate" advanced export setting

    IMPROVEMENTS
    * Control Surface module: separated Step parameter in two Step X & Step Y
    * Improved video playback on Windows with an audio track active and audio output is set to DirectShow
    * MadLaser: improved laser output "info" for etherdream (shows IP mistakes & recommandations)
    * Space Scanner (video): image cleanup, huge improvement
    * MadLaser: Laser Render settings to define how to handle beams (single point), Auto or Fixed point count

    FIXES
    - Fixed issue with video-inputs when image is bigger vertically than horizontally
    - Fixed issue when changing Lines surface thickness for hundreds of line elements
    - Fixed newly connected video-inputs not always being detected using Check for devices
    - Fixed searching file using relative path when project was saved on Windows and loaded on macOS
    - MiniMad Video: fixed audio playback problem with some movie files
    - Fixed reloading “enableMsaa” on video outputs
    - BlackMagic runtime device check could lead in hickups in the output with some black magic devices connected

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