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Editing 3D object calibration across multiple scenes

Posted: Sun Sep 01, 2024 7:56 pm
by syntheticlives
I have a file that has 5 scenes in it, each of the scenes has the same 3D objects in them. Generally, I calibrate the 3D object once, then add the scenes after calibration so each scene holds the geometry correctly.

However, I can't seem to figure out if it's possible to update the calibration to a 3D object across all five scenes at once. I am able to edit things like quad shapes or even 3D object rotation across all 5 scenes by selecting the 5 scenes, clicking edit, and changing parameters.

This work flow does not seem to update if an object is positioned using the 3D object calibration...is there any way to update 3D objects across scenes? Or do I have to manually go into each scene and recalibrate the object?

Re: Editing 3D object calibration across multiple scenes

Posted: Sun Sep 01, 2024 8:04 pm
by syntheticlives
I think I found the solution and am posting here in case anyone else has the same problem.

It seems the way to do this is to change the 3D calibration in one scene, right click on the scene and update the scene, then right click and do the same on all the other scenes.

Seems to update the 3D object to the same position across all scenes.

Re: Editing 3D object calibration across multiple scenes

Posted: Sun Sep 01, 2024 11:38 pm
by syntheticlives
Nevermind, I realized updated the 3D objects in the manner described above updates everything else in the scene (which I don't want).

If anyone has a solution to the original question, I'd love to hear!

Re: Editing 3D object calibration across multiple scenes

Posted: Tue Oct 22, 2024 9:50 am
by MatteLe
Safe selected 3D Surface to a cue (not scene), then delete everything despite the calibration points from the cue. Now select your scene and click on the cue, then only the calibration points will be changed. Now you can update the scene and only the calibration points will be updated.