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MadMapper 5.7.0 DMX conflicts

Posted: Wed Aug 20, 2025 1:14 pm
by jon365
I noticed in the DMX monitor there was no output of DMX data from the fixture.

I wasn't aware of any Universe/Channel conflicts but eventually realized there were, especially when testing with Real and virtual fixtures in a render application like Unreal.

Is there a way to identify conflicts or export these into another data format so you can identify these?

Re: MadMapper 5.7.0 DMX conflicts

Posted: Tue Sep 02, 2025 4:48 pm
by mad-matt
You want to detect if two fixtures are writing to the same DMX channels ? So this is not related to MadMapper 5.7.0 specifically right ?
There is no such option at the moment.