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MadLight Offset DMX Channels

Posted: Wed Oct 09, 2013 8:10 am
by rhansen
Hi

We have some LED baton lighting fixtures I wish to use with madlight, but I suspect their DMX channels are not fully supported. They are 16 Channel as below:

1: Master intensity 0% - 49%, Strobe 50%-100%
2: All R
3: All G
4: All B
5: 1/4 R
6: 1/4 G
7: 1/4 B
8: 2/4 R
9: 2/4 G
10: 2/4 B
11: 3/4 R
and so on with 3/4RGB and 4/4RGB. The master int. needs to be up for any of the other channels to function. I want to ignore channels 2-4 as this reduces the amount of mapped pixels.

I can make it all work as if it was 4 channel with the LRGB preset with L set to 49%, which is a start, but I'm hoping to make use of as much resolution as possible.

Anyone have ideas on a workaround, like being able to "park" a channel at a value and skip other channels? we have another baton that has 3 segments and an FX channel, which I would also like to exclude from the channels in MadMapper.
While here, what does the "chan. offset" do in the fixtures editor?


Regards,
Ryan

Re: MadLight Offset DMX Channels

Posted: Mon Oct 14, 2013 2:16 pm
by franz
MM 1.6 will feature custom channels adressing.
No ETA yet.