A very common show scenario is for the timeline to be kept in a holding state in readiness for a cue, while other media is allowed to endlessly loop eg. Some lighting/mapping running animations while waiting for a video to start on cue. However montage tracks seem to have all media (even generative materials) with their time base locked to the timeline- when the timeline is paused the media stops moving/rendering. Other software I've used allows for individual elements in a timeline to be optionally "freerunning" while the timeline is stopped.
MadMatt pointed out that it's possible to have individual surface parameters in the timeline where a "visual" is triggered in the media bin, which freely runs outside of the timeline's timebase. But if we manually add each surface to the timeline and have keyframes to change the "visual" parameter there is no way to fade between media like a montage track would. Unless of course you have A/B surfaces etc but that's getting crazy hard to manage.
Can we please have the ability to set media as freerunning? I notice the "Timebase" parameter for surfaces which doesn't seem to do anything atm, is this maybe heading in the direction I'm talking about?
Thanks