Unreal Engine Support
  • G.M.1986
    junior Member
    Posts: 2
    Joined: Fri May 27, 2016 4:17 am

    Unreal Engine Support

    by G.M.1986 » Fri May 27, 2016 4:23 am

    Hi i'm writing this here even if I know that is for a Syphon support, the thing is I want to know and see if this is relevent.

    What I want to do is map an Unreal Engine project, I don't really like Unity so.

    Considering that Unity and Unreal are both avaible on MAC, both very popular, both pretty powerful and etc. I don't understand why there is no way to do some video mapping with an Unreal Engine project especially on MAC.

    Thank you for your consideration
  • franz
    madMapper master
    Posts: 1032
    Joined: Fri Feb 18, 2005 7:05 pm
    Location: Paris, France
    Contact:

    Re: Unreal Engine Support

    by franz » Fri May 27, 2016 1:51 pm

    you would have to use syphon to send unreal's output to mad mapper,
    that's easy
  • G.M.1986
    junior Member
    Posts: 2
    Joined: Fri May 27, 2016 4:17 am

    Re: Unreal Engine Support

    by G.M.1986 » Fri May 27, 2016 4:32 pm

    The thing is there is no Syphon support for Unreal on MAC. So I just wanted to make some positive/constructive pressure from all directions. I asked this support on unreal forums, garageCUBE (madmapper) forum and Syphon forum.

    Once there will be syphon support on Unreal on MAC I know that will be easy.

    Thanls for the quick answer anyway.
  • steo0315
    junior Member
    Posts: 1
    Joined: Fri Apr 10, 2020 8:50 am

    Re: Unreal Engine Support

    by steo0315 » Sat Feb 12, 2022 5:32 pm

    Yes I have the same problem, the NDI plugin is also Windows only.

    I would really like to be able to use Madmap alongside Unreal Engine on Mac.
  • franz
    madMapper master
    Posts: 1032
    Joined: Fri Feb 18, 2005 7:05 pm
    Location: Paris, France
    Contact:

    Re: Unreal Engine Support

    by franz » Mon Feb 14, 2022 1:44 pm

    however here at madmapper there's not much we can do if syphon is not supported by unreal.
    You could either switch to unity (syphon supported) or switch to a windows machine.

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