Locked 27 posts
MadLaser BETA available
  • Benoit
    ultim8 member
    Posts: 259
    Joined: Fri Jan 04, 2019 6:42 pm
    Location: Geneva

    MadLaser BETA available

    by Benoit » Wed Oct 27, 2021 3:03 pm

    Dear mappers!

    We're really excited because we're back with the first extension for MadMapper: MadLaser, allowing to control beams of light using cutting-edge tools!

    It's available now for Beta testing so we look forward to your feedback

    Here's the main MadLaser highlights :

    Easy of use, as usual
    Native Apple M1 build
    Unlimited lasers (till your computer melts)
    Multi protocol: Ilda through EtherDream or Helios USB, Shownet, FB4 through Pangolin Beyond
    Realtime vectorization of video or material content
    Laser lines just like regular lines you’re used to
    Realtime programmable laser shaders
    Mesh warping of laser content
    Multi laser content dispatch
    Laser projector masks
    Ilda file import/export
    Laser text with included OneLineFonts
    SVG file import to render precise vector graphics
    Full options: angle optimization, blanking, draw order, maximize FPS, time offsetting signals, etc
    (And much more!)

    Below, three features we'd like to introduce to you today

    Video Vectorization :
    MadLaser integrates your existing content pipeline, allowing to vectorize movies and materials. Do your mapping in AfterEffects just like usual and convert your videos to Laser Vector Lines. Or use your regular and loved materials, in one click. We worked hard on a next-level vectorizer, so it should handle the most precise and demanding projects.

    Laser Materials :
    Harness the power of code with a new breed of materials: the Laser materials will output true vector graphics, still using GLSL language, all in realtime, live from the code editor. Templates included in the beta, and a few examples are already in the online library.

    Laser Dispatch :
    A laser can only output a limited number of shapes before flickering or loosing precision. Got a heavy design to display? No problem, MadLaser comes to the rescue, allowing to dispatch complex shapes to multiple lasers! It's easier than ever.

    (Video tutorials will be available on Youtube soon!)

    Important - Safety Warning :
    Lasers are powerful and dangerous, hence they should be handled with care and safety for the audience in mind.
    Please comply with your local regulations.
    MadMapper / GarageCube / 1024 architecture cannot be hold responsible for misusage of laser equipment.
    Don’t shoot rays towards your audience, always use a safety switch on your hardware and specify a safety area.
    Avoid burning your laser hardware by limiting the laser scan rate.


    How To Download Mad Laser BETA ?

    The extension will be released along a new website for MadMapper 5 and a new user-centric licensing system replacing the Yourspace account page.
    To use the Beta version and try MadLaser you will need to create an account and generate a serial number with the procedure described below:

    - You need to have a valid MadMapper license, any version
    - Go to https://beta.madmapper.com
    - Create an account (e-mail verification will be required)
    - Go to your user account/licenses
    - Import your current MadMapper serial number
    - If valid, a temporary MadMapper 5 + MadLaser beta license will be generated and linked to your account
    - Go to your user-account/download
    - Download MadMapper 5 Beta + MadLaser
    - Install MadMapper and login using your newly created user-account
    - Have fun!


    NOTE:
    All the information you enter in https://beta.madmapper.com, including your user account, will be wiped on Tuesday, November 23rd, prior to the official launch of MadMapper 5 and MadLaser.
    (No worries we won’t wipe your original MadMapper license…)

    Feel free to report bugs and share feedback by using the dedicated Beta Feedback button at the top right of the previews!

    We hope you will love this new version & extension!

    Enjoy!

    The MAD Team.
  • robflate
    junior Member
    Posts: 4
    Joined: Thu Jan 05, 2017 4:50 pm

    Re: MadLaser BETA available

    by robflate » Wed Oct 27, 2021 3:36 pm

    Amazing! Anyone got a quick suggestion for a simple laser setup for testing this stuff?

    Ether Dream or Helios?

    Laser recommendation?

    Thanks.
  • franz
    madMapper master
    Posts: 977
    Joined: Fri Feb 18, 2005 7:05 pm
    Location: Paris, France
    Contact:

    Re: MadLaser BETA available

    by franz » Wed Oct 27, 2021 4:01 pm

    Helios is cheaper + no psu needed as it is USB powered ...
    However, Helios is 12bit precision vs 16bit Etherdream.

    I'd still go for Helios tho'
  • ProjectileObjects
    activ8 member
    Posts: 51
    Joined: Wed Sep 03, 2014 4:47 am

    Re: MadLaser BETA available

    by ProjectileObjects » Wed Oct 27, 2021 5:46 pm

    Anyone think this will work? https://www.alibaba.com/product-detail/ ... 1498MS72dx

    It's for pangolin systems?

    Thanks! (Exciting News all around!)
  • stepkus
    junior Member
    Posts: 1
    Joined: Thu Dec 01, 2016 8:25 am

    Re: MadLaser BETA available

    by stepkus » Wed Oct 27, 2021 6:26 pm

    Great news!
    But: Does it work with FB4 alone, or with Pangolin Quickshow or does I really need Beyond? - which means 750 Euro for the entry version or 2500 Euro for Ultimate and works only on a Windows PC....?
  • mad-matt
    garageCube team
    Posts: 1275
    Joined: Mon Sep 09, 2013 5:50 pm

    Re: MadLaser BETA available

    by mad-matt » Thu Oct 28, 2021 12:07 am

    Hi,

    MadMapper supports multiple DACs. It supports FX4 through Pangolin Beyond, so you need to be on Windows and have the licence, that's not the option we promote, but since many people in the business have lasers with only FB4 DAC intergrated (and no ILDA input) we decided to handle it.
    We prefer working with Etherdream (ethernet - 16 bits XY) or Helios (USB - 12 bits XY).
    We also support ShowNET protocol - DAC, so any LaserWorld projector with ShowNET (Tarm are good machines) will work directly with just a network cable (Auto IP works fine)

    > Anyone got a quick suggestion for a simple laser setup for testing this stuff?

    It depends on your budget and possible projects. If you want to do graphics (needs accurate scanning, precise and small beam => low divergence, good diodes alignment) or atmospheric.
    I'm not comfortable to promote hardware. I first bought a small very cheap LaserWorld DS1000 to understand what laser projection is about, and while I wouldn't use it in an install (the white is blue, to get a clean white I have to reduce lower red and green by 50%, so I'm about 0.5W), scan is not bad at all and the beam is very straight (of course it's easier to have a straight 1W beam than a 5W)
    If you want to do video projection + laser on top, you might like to have a small beam - low divergence.
    If you're doing architectural mapping, atmospheric, clubbing or festival, you might prefer power over sharpness. But for a museum piece you 'll choose a low power / sharp beam one.
  • AEK_98
    member
    Posts: 31
    Joined: Sun Apr 07, 2019 7:23 pm

    Re: MadLaser BETA available

    by AEK_98 » Thu Oct 28, 2021 2:48 pm

    Fantastic! Our long-standing prayers for Pangolin Beyond and MadMapper integration have been answered! Glory be to Allah! :roll:
  • _kobpy_
    junior Member
    Posts: 1
    Joined: Fri Oct 29, 2021 1:38 pm

    Re: MadLaser BETA available

    by _kobpy_ » Fri Oct 29, 2021 1:43 pm

    Thanks for this GIANT upgrade <3 this will drive things to another insane level!!

    i followed your instructions, but i can only download this:
    is that right? thank you!
    Attachments
    Bildschirmfoto 2021-10-29 um 13.42.02.png
    Bildschirmfoto 2021-10-29 um 13.42.02.png (106.6 KiB) Viewed 6310 times
  • User avatar
    Trickboxx
    member
    Posts: 18
    Joined: Mon May 25, 2015 11:34 pm
    Location: Germany / NRW / Mülheim Ruhr
    Contact:

    Re: MadLaser BETA available

    by Trickboxx » Fri Oct 29, 2021 6:53 pm

    Hallo,
    I use Pangolin FB4 Beyond with a Microsoft Surface and a MacBookPro with MadMapper (in Future MadLaser). Everything is connected to a Ubiquiti UniFi Switch and on the Same Network.

    My Questions:
    1. Can I now Control my LaserProjector with MadLaser(Running on MacBookPro) over FB4?
    2. Is it possible to Control the LaserProjector with Beyond (Running on my Surface) too? Or at the same Time..Lasermapping from MadLaser and Colour FX from Beyond….

    Thank You.
    Website: http://www.trickboxx.net
    YouTube Channel: VJ TBX
  • norty303
    junior Member
    Posts: 2
    Joined: Sat Jun 27, 2020 11:50 pm

    Re: MadLaser BETA available

    by norty303 » Sat Oct 30, 2021 3:10 pm

    Can it also control FB3 via Beyond?
    Is there a reason why it can’t?
    I have Beyond Ultimate and a lot of FB3, or does it make use of FB4 specific functionality like distributed scanning?
    Are there plans to support Wicked Laser LaserDock/LaserCube?
  • gnomalab
    member
    Posts: 11
    Joined: Fri May 27, 2016 3:32 pm
    Location: Terrassa
    Contact:

    Re: MadLaser BETA available

    by gnomalab » Sat Oct 30, 2021 8:45 pm

    Yesterday I was able to download the Mac and PC betas. I had to update my osx since I was still in high sierra, now from Big Sur I can't get past the login, I'm sure to write my username and pass correctly, but it indicates an error all the time. In the link to forgotten password open https://beta.madmapper.com/ and from there it does not happen ... I'm in a loop!
    is there a problem with the page?
  • User avatar
    leolodreamland
    member
    Posts: 43
    Joined: Wed Oct 07, 2009 10:22 am
    Location: Birmingham, England
    Contact:

    Re: MadLaser BETA available

    by leolodreamland » Sat Oct 30, 2021 10:20 pm

    there's not much on the page for me... just a login icon top right that doesn't respond to clicking
    _____________
    chromatouch
  • vjspetto
    member
    Posts: 13
    Joined: Sat May 26, 2007 10:45 pm
    Contact:

    Re: MadLaser BETA available

    by vjspetto » Sun Oct 31, 2021 11:23 am

    Last night tried it on PC, it runs like a charm. I tested with Etherdream and Helios, everything is allright.
    On mac 10.13.6 it crashes on exec. MM dont open at all. Any idea?

    ==============================
    Process: MadMapper [45105]
    Path: /Applications/MadMapper 5.0.0 Beta 1.app/Contents/MacOS/MadMapper
    Identifier: com.garagecube.MadMapper
    Version: 5.0.0 (5.0.0.21102717616)
    Code Type: X86-64 (Native)
    Parent Process: ??? [1]
    Responsible: MadMapper [45105]
    User ID: 501

    Date/Time: 2021-10-31 06:18:56.042 -0300
    OS Version: Mac OS X 10.13.6 (17G14042)
    Report Version: 12
    Bridge OS Version: 5.4 (18P4663)
    Anonymous UUID: AFD1A3BF-977B-932B-40F1-59B6E9363057

    Sleep/Wake UUID: 155A57ED-7974-469A-9643-EE4152D29814

    Time Awake Since Boot: 1700000 seconds
    Time Since Wake: 490000 seconds

    System Integrity Protection: enabled

    Crashed Thread: 0

    Exception Type: EXC_CRASH (SIGABRT)
    Exception Codes: 0x0000000000000000, 0x0000000000000000
    Exception Note: EXC_CORPSE_NOTIFY

    Termination Reason: DYLD, [0x3] Wrong version

    Application Specific Information:
    dyld: launch, loading dependent libraries

    Dyld Error Message:
    Library not loaded: @executable_path/../Frameworks/libusb-1.0.0.dylib
    Referenced from: /Applications/MadMapper 5.0.0 Beta 1.app/Contents/MacOS/MadMapper
    Reason: Incompatible library version: MadMapper requires version 2.0.0 or later, but libusb-1.0.0.dylib provides version 1.0.0

    Binary Images:
    0x1077dd000 - 0x10cede767 +com.garagecube.MadMapper (5.0.0 - 5.0.0.21102717616) <AD5FB7B1-EEEA-3034-AD94-E13B2DB02453> /Applications/MadMapper 5.0.0 Beta 1.app/Contents/MacOS/MadMapper
    0x10d75d000 - 0x10dd50ff7 +libfbxsdk.dylib (0) <9282BBC8-2459-3103-8261-8A7AEDAB4E39> /Applications/MadMapper 5.0.0 Beta 1.app/Contents/Frameworks/libfbxsdk.dylib
    0x10dfd6000 - 0x10dfedff7 +info.v002.Syphon (5 - 5) <1844A4BD-2C02-3BD4-9442-0E45D3E01F11> /Applications/MadMapper 5.0.0 Beta 1.app/Contents/Frameworks/Syphon.framework/Versions/A/Syphon
    0x10e00f000 - 0x10e022ff7 +HapInAVFoundation (1.6.9 - 0) <C6BE6F9A-DDB6-3500-8C1F-1132D453CF1A> /Applications/MadMapper 5.0.0 Beta 1.app/Contents/Frameworks/HapInAVFoundation.framework/Versions/A/HapInAVFoundation
    0x10e047000 - 0x10e0ddfff +com.canon.edsdk (13.13.20.0 - 13.13.20.0) <B3D4BBEF-3383-3A83-BD94-6499D46735EC> /Applications/MadMapper 5.0.0 Beta 1.app/Contents/Frameworks/EDSDK.framework/Versions/A/EDSDK
    0x10e145000 - 0x10e236ff7 +libLeap.dylib (2.3.1) <BF9DD1DC-FD5F-3B30-89ED-B7F83779B44B> /Applications/MadMapper 5.0.0 Beta 1.app/Contents/Frameworks/libLeap.dylib
    0x10e262000 - 0x10fa6dff7 +libndi.dylib (0) <FE48B9E5-5890-3347-89B2-980D97670285> /Applications/MadMapper 5.0.0 Beta 1.app/Contents/Frameworks/libndi.dylib
    0x10fbe3000 - 0x10fc0eff7 +libfreenect2.0.1.0.dylib (0) <7B130B29-C759-37F5-89BD-B5FE31C69E2D> /Applications/MadMapper 5.0.0 Beta 1.app/Contents/Frameworks/libfreenect2.0.1.0.dylib
    0x10fc4a000 - 0x10fc9bff7 +libturbojpeg.0.dylib (0) <F3D48F03-04F5-3CC2-A9B4-8790FB9B5781> /Applications/MadMapper 5.0.0 Beta 1.app/Contents/Frameworks/libturbojpeg.0.dylib
    0x11201e000 - 0x112068adf dyld (551.5) <CB9BFB56-4511-36F1-A546-891FF770C01C> /usr/lib/dyld
    0x7fff39088000 - 0x7fff39268ff3 com.apple.avfoundation (2.0 - 1536.36) <AB868021-AB26-3198-897D-087EF3B360EA> /System/Library/Frameworks/AVFoundation.framework/Versions/A/AVFoundation
    0x7fff3c954000 - 0x7fff3c9e7ff7 com.apple.audio.CoreAudio (4.3.0 - 4.3.0) <AF2B41CC-DD7A-34EB-A842-00DC3B8F2E9F> /System/Library/Frameworks/CoreAudio.framework/Versions/A/CoreAudio
    0x7fff3ceb3000 - 0x7fff3d356fe7 com.apple.CoreFoundation (6.9 - 1455.300) <CB44B892-64CD-3E32-A518-6D40B1A7033F> /System/Library/Frameworks/CoreFoundation.framework/Versions/A/CoreFoundation
    0x7fff3dcc6000 - 0x7fff3dd0bfff com.apple.audio.midi.CoreMIDI (1.10 - 88) <EE9A1F14-93BB-3DB1-AD62-064C1F4B6D85> /System/Library/Frameworks/CoreMIDI.framework/Versions/A/CoreMIDI
    0x7fff3dee8000 - 0x7fff3dfdeffb com.apple.CoreMedia (1.0 - 2276.80.4) <67942D16-3658-37FC-B61C-8ED3D4BFBFB9> /System/Library/Frameworks/CoreMedia.framework/Versions/A/CoreMedia
    0x7fff3eb10000 - 0x7fff3eb4afff com.apple.CoreVideo (1.8 - 0.0) <0DD4FFDF-E1F1-39D1-8246-5D0D9869F1EA> /System/Library/Frameworks/CoreVideo.framework/Versions/A/CoreVideo
    0x7fff3f6f5000 - 0x7fff3f790fff com.apple.framework.IOKit (2.0.2 - 1445.71.6) <4B5C715C-6A49-366B-9080-ABADE6A3B3BD> /System/Library/Frameworks/IOKit.framework/Versions/A/IOKit
    0x7fff3f792000 - 0x7fff3f799fff com.apple.IOSurface (211.15 - 211.15) <08DA3232-805F-304B-80DD-C86B49CC4AAD> /System/Library/Frameworks/IOSurface.framework/Versions/A/IOSurface
    0x7fff476eb000 - 0x7fff477dffff org.python.python (2.7.16 - 2.7.16) <27C31A9D-1013-38E1-A51B-9E33523D84B1> /System/Library/Frameworks/Python.framework/Versions/2.7/Python
    0x7fff482b4000 - 0x7fff482b4fff com.apple.quartzframework (1.5 - 21) <DCEB0FCC-2C32-3D02-8752-7B6FA009AB85> /System/Library/Frameworks/Quartz.framework/Versions/A/Quartz
    0x7fff482b5000 - 0x7fff48501ff7 com.apple.QuartzCore (1.11 - 584.64.2) <FD9A3180-479E-3DAC-9CF0-0D214C7E46A7> /System/Library/Frameworks/QuartzCore.framework/Versions/A/QuartzCore
    0x7fff48d21000 - 0x7fff48d38fff com.apple.ScriptingBridge (1.3.3 - 70) <A2A3C9A0-C8D7-3AE5-AAA3-DC438D663A75> /System/Library/Frameworks/ScriptingBridge.framework/Versions/A/ScriptingBridge
    0x7fff48d39000 - 0x7fff49064fff com.apple.security (7.0 - 58286.70.19) <E118FC23-2E20-3999-826B-58488049A277> /System/Library/Frameworks/Security.framework/Versions/A/Security
    0x7fff494cc000 - 0x7fff4953cff3 com.apple.SystemConfiguration (1.17 - 1.17) <41D509AB-AED3-30FF-BB00-615BB5A8AC00> /System/Library/Frameworks/SystemConfiguration.framework/Versions/A/SystemConfiguration

    Model: MacBookPro15,1, BootROM 1554.120.19.0.0 (iBridge: 18.16.14663.0.0,0), 6 processors, Intel Core i9, 2.9 GHz, 32 GB, SMC
    Graphics: kHW_IntelUHDGraphics630Item, Intel UHD Graphics 630, Built-In
    Graphics: kHW_AMDRadeonPro560XItem, Radeon Pro 560X, PCIe
    Memory Module: BANK 0/ChannelA-DIMM0, 16 GB, DDR4, 2400 MHz, Micron, 16ATS2G64HZ-2G6B1 16ATS2G64HZ-2G6B1
    Memory Module: BANK 2/ChannelB-DIMM0, 16 GB, DDR4, 2400 MHz, Micron, 16ATS2G64HZ-2G6B1 16ATS2G64HZ-2G6B1
    AirPort: spairport_wireless_card_type_airport_extreme (0x14E4, 0x7BF), wl0: Oct 23 2019 19:42:37 version 9.130.28.49.32.1.58 FWID 01-8c182a16
    Bluetooth: Version 6.0.7f22, 3 services, 27 devices, 1 incoming serial ports
    Network Service: USB 10/100/1000 LAN 2, Ethernet, en11
    Network Service: Wi-Fi, AirPort, en0
    USB Device: USB 3.1 Bus
    USB Device: USB2.0 Hub
    USB Device: USB2.0 Hub
    USB Device: USB to ATA/ATAPI Bridge
    USB Device: USB2.0 Hub
    USB Device: USB to ATA/ATAPI Bridge
    USB Device: C460 Series
    USB Device: USB3.0 Hub
    USB Device: iBridge Bus
    USB Device: Touch Bar Backlight
    USB Device: Touch Bar Display
    USB Device: Apple Internal Keyboard / Trackpad
    USB Device: Headset
    USB Device: Ambient Light Sensor
    USB Device: FaceTime HD Camera (Built-in)
    USB Device: Apple T2 Controller
    Thunderbolt Bus: MacBook Pro, Apple Inc., 47.5
    Thunderbolt Bus: MacBook Pro, Apple Inc., 47.5
  • noki94
    junior Member
    Posts: 1
    Joined: Sun Oct 31, 2021 3:37 pm

    Re: MadLaser BETA available

    by noki94 » Sun Oct 31, 2021 3:59 pm

    This is great!! Thanks for adding this option.

    I have a Cameo 1000RGB laser ILDA. For now I'm using Pangolin Quickshow with FB4 box.
    What's the easiest way to use my laser with Madmapper?

    If I understand correctly I should try to use an Ether Dream 3 Laser DAC box to have it work with Madmapper?

    Thanks again
  • mad-matt
    garageCube team
    Posts: 1275
    Joined: Mon Sep 09, 2013 5:50 pm

    Re: MadLaser BETA available

    by mad-matt » Mon Nov 01, 2021 12:04 am

    What's the easiest way to use my laser with Madmapper?
    If I understand correctly I should try to use an Ether Dream 3 Laser DAC box to have it work with Madmapper?
    MadMapper 5.0 beta supports DACs: Etherdream, Helios, ShowNET (LaserWorld dac protocol) & Pangolin Beyond.
Locked 27 posts

Who is online

Users browsing this forum: No registered users and 2 guests